๋ฉ”์ธํ™”๋ฉด์—์„œ Game Start๋ฅผ ํด๋ฆญํ–ˆ์„๋•Œ ๊ฒŒ์ž„1์Šคํ…Œ์ด์ง€๋กœ ์ด๋™ํ•˜๋Š”๊ฑด ๊ตฌํ˜„ํ–ˆ๋Š”๋ฐ


1์Šคํ…Œ์ด์ง€์—์„œ 2์Šคํ…Œ์ด์ง€๋กœ ๋„˜์–ด๊ฐˆ๋•Œ Empty์˜ค๋ธŒ์ ํŠธ์— ๋‹ค์Œ์Šคํ…Œ์ด์ง€ ๋„˜์–ด๊ฐ€๋Š” ์Šคํฌ๋ฆฝํŠธ๋ฅผ ๋˜ ์ผ๋Š”๋ฐ ( ๋‹ค์Œ ๊ฒŒ์ž„์”ฌ )


'SceneManagement' already defines a member called 'GameLoad' with the same parameter types.


๋ผ๊ณ  ์—๋Ÿฌ๊ฐ€ ๋œจ๋”๋ผ๊ตฌ์š” ๋‹ค๋ฅธ ๋ฐฉ๋ฒ•์„ ์จ์•ผํ• ๊นŒ์š” ๊ฒŒ์ž„ ์”ฌ์„ ๋งŒ๋“œ๋Š” ๋ฐฉ๋ฒ•์ œ์™ธํ•˜๊ณ .. ํ•œ์”ฌ์—์„œ ํ•ด๊ฒฐ๊ฐ€๋Šฅํ•œ ๋ฒ•์ด ์žˆ์„๊นŒ์š”?