GameObject g = GameObject.Find("ASDF");


GameObject a = g;

GameObject b = a;


GameObject a = null;


๋Œ€์ถฉ g๊ฐ€ ์–ด๋–ค ๊ฒŒ์ž„์˜ค๋ธŒ์ ํŠธ๋ฅผ ์ฐธ์กฐํ•˜๊ณ  ์žˆ๋Š” ์ƒํ™ฉ์—์„œ ํ•ด๋‹น g๋ฅผ ์ฐธ์กฐํ•˜๋Š” a๊ฐ€ ์žˆ์Œ.

a๊ฐ€ ๊ฐ€์ง„ g๋ฅผ b์—๊ฒŒ ๋„˜๊ฒจ์ฃผ๊ณ  a๋Š” null์ด ๋˜๊ฒŒ ํ•˜๊ณ ์‹ถ์€๋ฐ, b๊ฐ€ g๊ฐ€ ์•„๋‹Œ a๋ฅผ ์ฐธ์กฐํ•˜๋‹ค๋ณด๋‹ˆ a๊ฐ€ null์ด ๋  ๋–„ ๊ฐ™์ด null์ด ๋˜์–ด๋ฒ„๋ฆฌ๋Š” ๋ฌธ์ œ๊ฐ€ ์žˆ๋Š” ์ƒํƒœ.


a๊ฐ€ ๊ฐ€์ง„ g๋ฅผ b๊ฐ€ ์ง์ ‘ ์ฐธ์กฐํ•˜๋ฉด ๋  ๊ฒƒ ๊ฐ™๋‹ค๊ณ  ์ƒ๊ฐ์ค‘์ธ๋ฐ, ๋ฐฉ๋ฒ•์ด ์—†์„๊นŒ