2d ํ”„๋กœ์ ํŠธ๋กœ ์‹œ์ž‘ํ•ด์„œ ๊ทธ๋ฆผ์ž๋ฅผ ๊ณ ๋ฏผํ•˜๋‹ค lighting ํšจ๊ณผ๋‚˜, ์กฐ๋ช… ํšจ๊ณผ๋ฅผ ๋„ฃ๊ณ  ์‹ถ์–ด
์ด๊ฑธ lighting์œผ๋กœ ํ•ด๋ณด์ž ๋ผ๋Š” ์‹œ๋„ ์ค‘์— ์žˆ์Šต๋‹ˆ๋‹ค.
์ ์ ˆํ•œ shader๋ฅผ ๋งŒ๋“ค๊ณ ... directional light๋ฅผ ๋„ฃ์—ˆ๋Š”๋ฐ...๋ชฉํ‘œ๋กœ ํ•˜๋Š” ํ•ด๋‹น object ๋ฟ๋งŒ ์•„๋‹ˆ๋ผ
3d object๋ฅผ ์ƒˆ๋กœ ๋งŒ๋“ค์—ˆ์„ ๋•Œ๋„ lighting์ด ์•ˆ๋˜๋„ค์š”.

https://docs.unity3d.com/560/Documentation/Manual/2DAnd3DModeSettings.html
<- In 2D Project Mode 4๋ฒˆ์งธ ํ•ญ๋ชฉ์— ๋”ฐ๋ฅด๋ฉด ์•ˆ๋˜๋Š” ๊ฒŒ ๋งž๋Š” ๊ฒƒ ๊ฐ™์œผ๋‚˜..

https://unity.com/how-to/difference-between-2D-and-3D-games#:~:text=By%20using%20the%20Unity%20game,of%20camera%20you're%20using.
์ด๊ฑธ ๋ณด๋ฉด ๋ฐ”๊ฟ€ ์ˆ˜ ์žˆ์„ ๊ฒƒ ๊ฐ™์€๋ฐ ์–ด๋””์„œ ๋ฐ”๊พธ๋ฉด ๋ ๊นŒ์š”?