갤 추천

이곳 게임 디자인 갤에서 추천하는 책이다.


1. 게임 기획자와 시스템 기획 기본부터 실제 업무까지 차근차근 올라가기
by 심재근

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인터넷 추천

추천 빈도 순으로 정리해봤다.

1번에서 5번까지는 어느 누구나 추천할 정도로 유명한 편이고,

6번~8번은 몇몇이 공통적으로 추천하기는 하지만 앞선 순위들보다는 덜 유명하다.

그외 책들도 많으니까 전부 보고 싶으면 종합 목록에 나와있는 링크로 가면 된다.


1. The Art of Game Design: A Book of Lenses
(국내명: The Art of Game Design : 게임 디렉터, 기획자, 개발자가 꼭 읽어야 할 게임 디자인에 관한 모든 것)
by Jesse Schell 제시 셸

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2. Game Design Workshop: A Playcentric Approach to Creating Innovative Games

(국내명: 게임 디자인 워크숍: 게임 디자인, 플레이 중심으로 접근하자)

by Tracy Fullerton 트레이시 풀러턴


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3. Challenges for Game Designers

(국내판 없음)

by Ms Brenda L Brathwaite and Mr Ian Schreiber



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4. A Theory of Fun for Game Design

(국내명: 라프 코스터의 재미이론)

by Raph Koster 라프 코스터


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5. Rules of Play: Game Design Fundamentals

(국내판 없음)

by Salen, Katie / Zimmerman, Eric



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6. Characteristics of Games

(국내판 없음)

by By George Skaff Elias, Richard Garfield and K. Robert Gutschera


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7. Designing Games: A Guide to Engineering Experiences

(국내판 없음)

by Tynan Sylvester


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8. Level Up!: The Guide to Great Video Game Design
(국내명: 게임 디자인 레벨업 가이드 유저가 열광하는 위대한 게임을 만드는 기획)

by Scott Rogers 스콧 로저스


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종합 목록 :

https://www.goodreads.com/shelf/show/game-design



출처:

https://www.gamedesigning.org/game-design-books/
https://gamedev.stackexchange.com/questions/497/good-game-design-books
http://www.theknowledgeguru.com/6-must-read-learning-game-design-books/
https://conceptartempire.com/best-game-design-books/
https://www.nyfa.edu/student-resources/game-design-books/
https://www.gameindustrycareerguide.com/best-video-game-design-books/
https://www.goodreads.com/shelf/show/game-design
https://www.quora.com/What-are-your-favorite-books-on-game-design
https://www.reddit.com/r/gamedesign/comments/28sd9w/best_books_about_game_design/#bottom-comments