# + PATCH 01.000.302 ⚙+
## Overview
For this patch, we have made improvements and changes to the following areas:
* Some weapon and enemy balancing
* Crash fixes
* Social Menu issues
* DoT damage fix
* Misaligned scopes fix
* General fixes and improvements
## ⚖+ Balancing
**Primary, Secondary, & Support Weapons**
* R-9 Eruptor
* Increased explosion damage by 40 and removed shrapnel from the explosion
* This is to avoid cases in which players would randomly one-shot themselves or their teammates in a huge radius around the explosion
**Enemies**
* Increased Shrieker sight and hearing range slightly.
* Increased Gunship hearing range slightly.
## Fixes
**Gameplay**
* We have fixed issues with the way Damage-over-time effects were being applied. This should fix issues where only the network session owner could apply them, and other cases where they would be applied inconsistently.
* Firing the Punisher Plasma while wearing a shield backpack no longer damages the Helldiver
* Fixed issues with some weapon scopes not being aligned in First-Person-View.
* The sound when stimming no longer plays while being interrupted
* Major orders with the “Kill task” now track score correctly. Previously it counted the entire squad’s kills once for each player, meaning it would multiply the score by the number of people on the mission; this is now amended.
* Helldivers can no longer land on tall rocks in the “Horde Defend Missions”
* Helldivers can no longer land on top of bug pillars in Deactivate Terminid Control System missions
* Fix for the reinforce stratagem not being present if a Helldiver leaves the session before readying up and then hot joining the active session
- dc official App
드디어 도트뎀!!