- Added support for upscalers
- PC:
- FSR 3.1.5
- GPUs that support it will run FSR 4.0.3
- DLSS 4.5
- XeSS 3.0
- Xbox Series X:
- FSR 3.1
- PS5 (base)
- FSR 3.1
- PS5 Pro
- PSSR 1
- PC:
- Added Variable Refresh Rate (VRR) support for PS5 and PS5 Pro
- Added Variable Rate Shading (VRS) for supported devices
- VRS can help improve performance by reducing shading rates on certain areas of the image, resulting in less work for the GPU for similar looking close pixels
- Added support for DRS on PC and PS5
- With the introduction of DRS on all platforms we have also upped the resolution on Xbox Series X and PS5 to 1440p in the Performance preset
- We have also upped the resolution in PS5 Power Saver mode to 1440p
- Added NVIDIA's Reflex for NVIDIA GPU's
- Added AMD's Anti-Lag 2 for AMD GPU's
- Fixed an issue where Helldivers were unable to manually climb small obstacles and ledges without auto-climb.
- Fixed multiple rendering issues and improved performance and image quality across all platforms.
- Added additional resolution options in the display settings for monitors with a wide range of available resolutions.
- Improved the performance of the high reflection setting.
- Improved VRAM management on PC to improve performance on systems with limited VRAM.
- Inviting non-friends via the social menus recent-tab will now send a PSN system invite if both are on PSN

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