
Main
Versions
Native: e1.1.0
SandboxCore: e1.1.1
Sandbox: e1.1.1
Storymode: e1.1.1
CustomBattle: e1.1.1
- Lower chance of crashing the game while trying to load a save file with a mismatched version.
- Fixed the crash that occurred after the player sends the Family Feud Issue Quest's companion to another Issue's alternative solution.
- Caravans start selling prisoners they captured.
- AI combat effectiveness has been increased.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Beta
Versions
Native: e1.2.0
SandboxCore: e1.2.0
Sandbox: e1.2.0
Storymode: e1.2.0
CustomBattle: e1.2.0
- All changes mentioned above.
- Better warning before crashing for systems with low memory available
- Towns were going bankrupt in one week. This problem was fixed.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
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