Enhanced Mission Change AI
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A mod that allows you to adjust combat AI.
Features
- Adjust combat(melee or ranged) AI difficulty between 0 and 100.
- By default combat AI level is determined by the weapon skill of soldiers.
- Soldier with weapon skill of 350 has 100 combat AI level and performs best when using corresponding weapon.
- In this mod, combat AI difficulty is added to combat AI level.
- For example, if a soldier has 100 one-handed weapon skill, and when he uses one-handed weapon, by default his melee AI level is 100 / 350 * 100 = 28.57.
- If you adjust melee AI difficulty to 50, then his melee AI level will be 50 + 28.57 = 78.57.
- Be able to adjust combat AI level to any value between 0 and 100 directly.
- Then the weapon skill will be ignored when determining combat AI level, and all units will have the same combat AI level you have set.
- Realistic blocking.
- Realistic blocking is the blocking mechanism that introduced in Beta 0.8.1 and removed in Beta 0.8.4 in Multiplayer mode.
- Now in Single-player, It's only enabled for all the other characters except the player by default.
- If you enable the option in this mod, then player will use it too.
- With realistic blocking enabled, you block slower if for example your weapon is on the right side and you want to block on the left side.
- Here is the description from official patch note b0.8.1:
- <svg class="icon-quote"></svg>"Actual defence starting moment after clicking the defend key now relies on a directional distance to the target direction instead of animation progression."
https://www.nexusmods.com/mountandblade2bannerlord/mods/449?tab=description
어려움 제일 높게 해서 토너먼트 가봤는데
양손폴암 휘두르는거 붙으면서 개쫄았다 막고 때리는거 사람만큼 함
모더 그들은 도덕책...
도중에 적용 가능?
요 모드 쓰려면 토탈워 시점 변경 모드도 같이 깔아야하는데 도중에 되는진 잘 모르겠음 세이브 여러개 만들어놓고 시도해바