Battles and Sieges:
In some rare cases, the Hideout Boss party might go missing.
In Rival Gang Quest, vlandia_town_a loads as it is in Siege.
In Rival Gang Quest, aserai_town_a has wrong spawn points.
While attacking a hideout if you hit F7 for transfer troops and then accept. you can't lead any of your troops anymore. (No troops under your command)
Player shouting "Infantry!" to cavalry formations with a companion
Battle_terrain_021 scene has issues on winter season
siege defenders can be aggressive
Wrong menu appears after militia fight in village raid
If we decide to change side in the quest Rival Gang Moving In, our troops does not change side with us.
Flee points for some castles and towns are broken.
On Battle Scoreboards, sometimes companions are stated as killed while they did not get killed. This issue is under investigation.
Red water lightings on the Radagos' hideout are known.
Graphics, UI, and Menus Issues
Bannerlord icon does not appear on the taskbar after launcher got closed.
Some of the sliders does not have text inputs.
Some banner icons are incorrect in the banner selection screen.
Blood particles on grass can be purple.
Sometime, when after loading a campaign save, UI might show different names.
Particles can bug out when player changes an option and hits done.
Some texts and some variables are still missing from the game.
Some weapons can be shown as twohanders twice in UI.
If you open "Donate prisoners" from settlement menu before making your companion handles Rival Gang Moving issue, party screen will only show prisoners. Opening "Donate Troops" screen from settlement menu and re-taking the issue should fix the problem.
If you make your companion handles the Nearby Bandit Base issue, the gold amount that you gain after the quest may not be shown in the notifications which are placed at the left-bottom of the screen
No mercenary leave option on lords
Char creation name resets everytime that screen opens
Text is shown with its id in the game
Players should not be asked to sally out if the settlement is under siege
Companions should be shown be shown in civil equiiments on thumbnails
Lighting quality setting in Medium is better than low
Banner on the settlement menu does not get updated after the settlement is taken by other faction
Clan banner does not get updated after the clan tier reaches level 2.
If both parties are wounded and has 0 battle ready untis, wrong encounter menu shows up.
Some beards/hair won't render on thumbnails
Kingdom we create is not shown on Kingdom tab of the encyclopedia. This will be fixed.
Wrong menu shows up when the ai controlled army decides to enter a settlement.
Releasing captures through “-” icon in the troop interface would cause such lord NPC disappear.
Items, Crafting, and Smithy:
There are some problems with smithing ingredients.
The prices in stores sometimes can be very much off from the value of items.
Some of the crafting pieces' price are higher than the weapon itself.
Models, Animations, Textures, and Lighting:
Using balista sometimes can show wrong animations for the user.
Weaponsmith animation has issues.
Some of the character creation child animations are bugged.
Main character is not rendered with some tattoos
You may see some harnesses' reins are not holded by player.
Vlandia culture boardgame has broken visuals.
All the heroes facekeys are same in conversation scenes/main map
Attack animations should be adjusted according to weapons in main map
battania_noble_bracers and battania_warlord_bracers can shine absurdly
Clipping issues on child and youth civilian costumes
Khuzait darkhan looks weird in party screen
Facekey range of the bodyguards should be increased
Lance flips like a javelin
Sometimes corpses can stay afloat if the surface is destroyed by fire pots.
Arms are deformed in casual_01 armor.
Looter parties looks too old
Companion clothing changes colour depending on the map area
Fur_hat model alpha value is wrong.
Sitting on log animation is not working properly.
When the main agent dies, the model quality of it decreases.
Overworld/Campaign Mode Issues:
Villiage of Armonac has wrong production icon on campaign map.
Stuttering camera movement on Campaign Map.
Some of the sea parts of the campaign map is accesible. This should not be happening.
You cannot recruit Aserai Recruits from Aserai Settlements
Sometimes, after loading save, crossing swords might not disappear on the campaign map
Food consumption problem causes party stuck
When player captured sometimes his army is not disbanded
Caravan party should avoid attacks and get cover if enemy is harrasing the party with missiles
Companions that create army exceed the party size limit which causes his troops to desert constantly.
Even after peace through barter, lords may declare war on the player. This is not the intened design.
Spamming the raid village button continuously reduces relation each time, should reduce only once.
Minor Factions does not get a new leader when their leader gets killed
Campaign time can sometime continue even if the game is pasued in some rare cases.
Can join neutral armies from settlement menu, this is not the intended design.
AI sometimes can not find a settlement to patrol
You may not be able to leave the settlement if a lord who you made successful safe passage barter besieges a settlement and you try to enter that settlement with "Break In" option
Traits, Perks, and Character Development Issues:
Aserai faction bonus doesn't affect every caravan.
Rougery not lvling up when recruiting looters and sea raiders
Traits are not affecting the persuasion processes. This bug is under investigation.
Quests, Main Story, and Dialogues:
When we talk with NPC named Tacteos in the tutorial, he can be taken as a prisoner.
Training for Retainers quest not ending because some of the troops are dead. This is not the intended design.
Borrowed troops are counting in party size. This is not the intended design.
Issues regarding rival gang issue is known.
While taking the Escort Caravan quest, you may not see the possible reward in the conversation text.
The game can enter into a conversation loop after paying for peace in barter.
Main Hero and his brother's ages in the logs are not logical.
Persuading enemy to join your kingdom while you are besieging closes siege menu
Train Troop and Rival Gang bug
Hire a companion dialogue problems.
Sneak into town menu texts will be updated.
Companion's required skill is not quoted in nearby bandit base quest
Wrong barter option comes up when in a besieged settlement and in a parley.
Defection persuasion refers self as clan leader.
immediately re-interacting with the samecaravan on the map after sold items, would reset the its gold carrying amount.
Sometimes starting the battle through conversation does nothing
Unable to attack the lord after choosing the main story dialogue
Saving & Loading Issues
Loading a save file resets the party troop formations.
Fixes about load and quests
Trade rumors are disappearing after loading a save.
Scenes/Map Issues:
battania_village_j_winter map has particle problems.
Scene bugs for vlandia_dungean_a.
Some of the torches are not lit at night on empire_village_003 map.
Some of the villages have spawn points problems.
Some objects may be misplaced in the air in some Vlandian towns.
Cant sit on the throne in empire_caslte_keep_a_l2_interior scene.
Cant sit on the throne in empire_caslte_keep_a_l1_interior scene.
Cant sit on the throne in empire_caslte_keep_a_l3_interior scene.
Traders should stand behind the table
The camera placement issue on khuzait_dungeon_a scene.
Spawning issue on the battle_terrain_v scene. This will be fixed.
Repeatedly entering lord's hall scenes creates infinite guards
All of the notables are trying to walk on the same point in some cities
Other Uncategorized Issues:
Problems with Combat AI difficulty are known and worked on.
The wrong number might be shown when prisoner ransoming.
Combat AI difficulty settings will be added to character creation difficulty tab.
Shop labels might be shown as duplicate.
Defend wall behaviour on AI has problems.
Rarely, debacle shout triggers indefinitely.
Some of the troop skills are unfinished.
Can't reassign or unassign a key that's already assigned.
Voting relation effects were not applied fix
Game crashes if player goes to a hideout right after leaving a neutral besieged castle wrong menu shows up
번역안해주면 안본다.
쥰내 많네 ㅋㅋㅋㅋ