on death:
@if victim is player:
@@if attacker is player:
@@@set {_imsi} to 0
@@@loop 41 times:
@@@@set {살인보호::%victim's uuid%::%loop-num%} to slot {_imsi} of victim's inventory
@@@@add 1 to {_imsi}
@@@wait 1 tick
@@@delete dropped items
@@else if victim have paper named "&5[보호권]":
@@@remove paper named "&5[보호권]" from victim's inventory
@@@set {_imsi} to 0
@@@loop 41 times:
@@@@set {인벤보호::%victim's uuid%::%loop-num%} to slot {_imsi} of victim's inventory
@@@@add 1 to {_imsi}
@@@wait 1 tick
@@delete dropped items
@@message "{@설명} 보호권이 사용되었음." to victim
on respawn:
@if {살인보호::%player's uuid%::*} is set:
@@set {_imsi} to 0
@@loop 41 times:
@@@set slot {_imsi} of player's inventory to {살인보호::%player's uuid%::%loop-num%}
@@@add 1 to {_imsi}
@@delete {살인보호::%player's uuid%::*}
@if {인벤보호::%player's uuid%::*} is set:
@@set {_imsi} to 0
@@loop 41 times:
@@@set slot {_imsi} of player's inventory to {인벤보호::%player's uuid%::%loop-num%}
@@@add 1 to {_imsi}
@@delete {인벤보호::%player's uuid%::*}
분명 오피랑 관련된 구문은 전혀 없는데 오피가 있을땐 잘 작동하던 기능이 오피만 없으면 "보호권이 사용되었음." 구문은 뜨면서 리스폰시 템 복구가 안됨.
keep inventory and xp 구문을 사용해 보셈
사용을 해봤는데 리스폰시 허상템만 존재함