서버 측 코드야
import turtle
import os
from socket import *
import threading
import time
import keyboard
wn = turtle.Screen()
wn.title("Pong by monnani")
wn.bgcolor("black")
wn.setup(width=800, height=600)
wn.tracer(0)
b = ''
# Paddle A
paddle_a = turtle.Turtle()
paddle_a.speed(0)
paddle_a.shape("square")
paddle_a.color("white")
paddle_a.shapesize(stretch_wid=5, stretch_len=1)
paddle_a.penup()
paddle_a.goto(-350,0)
# Paddle B
paddle_b = turtle.Turtle()
paddle_b.speed(0)
paddle_b.shape("square")
paddle_b.color("white")
paddle_b.shapesize(stretch_wid=5, stretch_len=1)
paddle_b.penup()
paddle_b.goto(350,0)
# Ball
ball = turtle.Turtle()
ball.speed(0)
ball.shape("square")
ball.color("white")
ball.penup()
ball.goto(0,0)
ball.dx = 0.35
ball.dy = -0.35
# Score
score_a = 0
score_b = 0
# Pen
pen = turtle.Turtle()
pen.speed(0)
pen.color("white")
pen.penup()
pen.hideturtle()
pen.goto(0,260)
pen.write("player A: {} PlayerB: {}".format(score_a, score_b), align="center", font=("Courier", 24, "normal"))
#Function
def paddle_a_up():
y = paddle_a.ycor()
y += 50
paddle_a.sety(y)
def paddle_a_down():
y = paddle_a.ycor()
y -= 50
paddle_a.sety(y)
def paddle_b_up():
y = paddle_b.ycor()
y += 50
paddle_b.sety(y)
def paddle_b_down():
y = paddle_b.ycor()
y -= 50
paddle_b.sety(y)
# Keyboard binding
wn.listen()
wn.onkeypress(paddle_a_up, "w")
wn.onkeypress(paddle_a_down, "s")
wn.onkeypress(paddle_b_up, "Up")
wn.onkeypress(paddle_b_down, "Down")
#socket
def send(sock):
while True:
sendData = input()
sock.send(sendData.encode('utf-8'))
def receive(sock):
while True:
recvData = sock.recv(1024)
recvData.decode('utf-8')
def datawrite(sock):
while True:
recvdata = sock.recv(1024)
b = recvdata.decode('utf-8')
b = str(b)
keyboard.press_and_release(b)
port = 8081
serverSock = socket(AF_INET, SOCK_STREAM)
serverSock.bind(('', port))
serverSock.listen(1)
print('%d번 포트로 접속 대기중...'%port)
connectionSock, addr = serverSock.accept()
print(str(addr), '에서 접속되었습니다.')
sender = threading.Thread(target=send, args=(connectionSock,))
receiver = threading.Thread(target=receive, args=(connectionSock,))
datawriter = threading.Thread(target=datawrite, args=(connectionSock,))
sender.start()
receiver.start()
datawriter.start()
# Main game loop
while True:
wn.update()
# Move the ball
ball.setx(ball.xcor() + ball.dx)
ball.sety(ball.ycor() + ball.dy)
# Border checking
if ball.ycor() > 290:
ball.sety(290)
ball.dy *= -1
if ball.ycor() < -290:
ball.sety(-290)
ball.dy *= -1
if ball.xcor() > 390:
ball.goto(0, 0)
ball.dx *= -1
score_a += 1
pen.clear()
pen.write("player A: {} PlayerB: {}".format(score_a, score_b), align="center", font=("Courier", 24, "normal"))
if ball.xcor() < -390:
ball.goto(0, 0)
ball.dx *= -1
score_b += 1
pen.clear()
pen.write("player A: {} PlayerB: {}".format(score_a, score_b), align="center", font=("Courier", 24, "normal"))
# Paddle and ball collisions
if (ball.xcor() > 340 and ball.xcor() < 350) and (ball.ycor() < paddle_b.ycor()+40 and ball.ycor() > paddle_b.ycor() - 40):
ball.setx(340)
ball.dx *= -1
if (ball.xcor() < -340 and ball.xcor() > -350) and (ball.ycor() < paddle_a.ycor()+40 and ball.ycor() > paddle_a.ycor() - 40):
ball.setx(-340)
ball.dx *= -1
pass
클라이언트 측 코드야
import turtle
import os
from socket import *
import threading
import time
wn = turtle.Screen()
wn.title("Pong by monnani")
wn.bgcolor("black")
wn.setup(width=800, height=600)
wn.tracer(0)
# Paddle A
paddle_a = turtle.Turtle()
paddle_a.speed(0)
paddle_a.shape("square")
paddle_a.color("white")
paddle_a.shapesize(stretch_wid=5, stretch_len=1)
paddle_a.penup()
paddle_a.goto(-350,0)
# Paddle B
paddle_b = turtle.Turtle()
paddle_b.speed(0)
paddle_b.shape("square")
paddle_b.color("white")
paddle_b.shapesize(stretch_wid=5, stretch_len=1)
paddle_b.penup()
paddle_b.goto(350,0)
# Ball
ball = turtle.Turtle()
ball.speed(0)
ball.shape("square")
ball.color("white")
ball.penup()
ball.goto(0,0)
ball.dx = 0.35
ball.dy = -0.35
# Score
score_a = 0
score_b = 0
# Pen
pen = turtle.Turtle()
pen.speed(0)
pen.color("white")
pen.penup()
pen.hideturtle()
pen.goto(0,260)
pen.write("player A: {} PlayerB: {}".format(score_a, score_b), align="center", font=("Courier", 24, "normal"))
#Function
def paddle_a_up():
y = paddle_a.ycor()
y += 50
paddle_a.sety(y)
def paddle_a_down():
y = paddle_a.ycor()
y -= 50
paddle_a.sety(y)
def paddle_b_up():
y = paddle_b.ycor()
y += 50
paddle_b.sety(y)
def paddle_b_down():
y = paddle_b.ycor()
y -= 50
paddle_b.sety(y)
# Keyboard binding
wn.listen()
wn.onkeypress(paddle_a_up, "w")
wn.onkeypress(paddle_a_down, "s")
wn.onkeypress(paddle_b_up, "Up")
wn.onkeypress(paddle_b_down, "Down")
#socket
def send(sock):
while True:
sendData = input()
sock.send(sendData.encode('utf-8'))
def receive(sock):
while True:
recvData = sock.recv(1024)
recvData.decode('utf-8')
port = 8081
clientSock = socket(AF_INET, SOCK_STREAM)
clientSock.connect(('127.0.0.1', port))
print('접속 완료')
sender = threading.Thread(target=send, args=(clientSock,))
receiver = threading.Thread(target=receive, args=(clientSock,))
sender.start()
receiver.start()
# Main game loop
while True:
wn.update()
# Move the ball
ball.setx(ball.xcor() + ball.dx)
ball.sety(ball.ycor() + ball.dy)
# Border checking
if ball.ycor() > 290:
ball.sety(290)
ball.dy *= -1
if ball.ycor() < -290:
ball.sety(-290)
ball.dy *= -1
if ball.xcor() > 390:
ball.goto(0, 0)
ball.dx *= -1
score_a += 1
pen.clear()
pen.write("player A: {} PlayerB: {}".format(score_a, score_b), align="center", font=("Courier", 24, "normal"))
if ball.xcor() < -390:
ball.goto(0, 0)
ball.dx *= -1
score_b += 1
pen.clear()
pen.write("player A: {} PlayerB: {}".format(score_a, score_b), align="center", font=("Courier", 24, "normal"))
# Paddle and ball collisions
if (ball.xcor() > 340 and ball.xcor() < 350) and (ball.ycor() < paddle_b.ycor()+40 and ball.ycor() > paddle_b.ycor() - 40):
ball.setx(340)
ball.dx *= -1
if (ball.xcor() < -340 and ball.xcor() > -350) and (ball.ycor() < paddle_a.ycor()+40 and ball.ycor() > paddle_a.ycor() - 40):
ball.setx(-340)
ball.dx *= -1
pass
cmd창 두개 띄워서 시도해봤는데
뭘 해도 클라이언트에서 입력한 w,s나 방향키가 서버측으로 전송이 안돼
#soket 부분 문제인 것 같아
기본 개념 부족한 상태에서 이것 저것 이어붙여가면서 만드니까 이런 괴물이 탄생했겠지만
뭐 어떻게 해야하는지 알 것 같은 사람 있어?
리시브한 다음에 결과값처리 어디감
혹시 더 자세히 알려줄 수 있을까? 정말 부탁해. 시작한지 20일 되어가서 잘 몰라