# This .gitignore file should be placed at the root of your Unity project directory

#

# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore

#

/[Ll]ibrary/

/[Tt]emp/

/[Oo]bj/

/[Bb]uild/

/[Bb]uilds/

/[Ll]ogs/

/[Mm]emoryCaptures/


# Asset meta data should only be ignored when the corresponding asset is also ignored

!/[Aa]ssets/**/*.meta


# Uncomment this line if you wish to ignore the asset store tools plugin

# /[Aa]ssets/AssetStoreTools*


# Autogenerated Jetbrains Rider plugin

[Aa]ssets/Plugins/Editor/JetBrains*


# Visual Studio cache directory

.vs/


# Gradle cache directory

.gradle/


# Autogenerated VS/MD/Consulo solution and project files

ExportedObj/

.consulo/

*.csproj

*.unityproj

*.sln

*.suo

*.tmp

*.user

*.userprefs

*.pidb

*.booproj

*.svd

*.pdb

*.mdb

*.opendb

*.VC.db


# Unity3D generated meta files

*.pidb.meta

*.pdb.meta

*.mdb.meta


# Unity3D generated file on crash reports

sysinfo.txt


# Builds

*.apk

*.unitypackage


# Crashlytics generated file

crashlytics-build.properties



이거 깃헙 자체에서 제공하는 .gitignore unity버전인데


# Asset meta data should only be ignored when the corresponding asset is also ignored

!/[Aa]ssets/**/*.meta


이부분은 협업할때 지워야함?


혼자 협업 하기 전에 테스트 해보는데 A아이디로 올렸던거 


B에서 클론 받으니깐 콘솔오류 계속 뜨는데 뭐시기 DLL을 찾을 수 없다고하면서


저거 문젠가 해서리 알려줄 사람..