0007341e

_GLOBAL__sub_I_android.media.AudioAttributes.cpp

??:?

007ffc1f

Terrain_Set_Custom_PropMaterialTemplate(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*)

??:?


??

??:0

006d2fcf

_ZNSt6__ndk16vectorIN22NavMeshProjectSettings15NavMeshAreaDataENS_9allocatorIS2_EEE6assignINS_11__wrap_iterIPS2_EEEENS_9enable_ifIXaasr21__is_forward_iteratorIT_EE5valuesr16is_constructibleIS2_NS_15iterator_traitsISB_E9referenceEEE5valueEvE4typeESB_SB_

??:?

006d3043

std::__ndk1::vector<NavMeshProjectSettings::NavMeshAreaData, std::__ndk1::allocator<NavMeshProjectSettings::NavMeshAreaData> >::resize(unsigned int)

??:?

006d3177

std::__ndk1::vector<NavMeshProjectSettings::NavMeshAreaData, std::__ndk1::allocator<NavMeshProjectSettings::NavMeshAreaData> >::__append(unsigned int)

??:?

006d1c83

void AutoOffMeshLinkData::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&)

??:?

0089865b

Umbra::DepthFirstRegionFinder::execute(Umbra::UserList<int>*, unsigned int const*, int, Umbra::Vector3 const&, float, float*)

??:?

0089850d

Umbra::DepthFirstRegionFinder::execute(Umbra::UserList<int>*, unsigned int const*, int, Umbra::Vector3 const&, float, float*)

??:?

008a3063

Umbra::ImpShadowCuller::ImpShadowCuller()

??:?

00fb5a59

??

??:0

00fbedfb

_binary_classes_dex_end

??:?

00fb654f

??

??:0

003852a1

ShaderLab::IntShader::PostLoad(Shader*)

??:?

007bd781

Terrain::AddTreeInstance(TreeInstance const&)

??:?

003da25d

WrapTime(double, double, DirectorWrapMode, double, bool&)

??:?

003da2b5

DirectorFrameTime::CalculateDSPDeltaTime()

??:?

003d9d95

void std::__ndk1::vector<ProcessCallbackGroup, std::__ndk1::allocator<ProcessCallbackGroup> >::__push_back_slow_path<ProcessCallbackGroup const&>(ProcessCallbackGroup const&)

??:?

003e5e35

LoadMono(core::basic_string<char, core::StringStorageDefault<char> > const&)

??:?


signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0

Cause: null pointer dereference


대체 왜 AudioAttributes.cpp에서 시작해서 terrain으로 쳐들어가는지도 모르겠고


씬에 터레인이랑 네비 다 지워도 나오는지 모르겟음


가장 큰 문제는 이게 계속 나는게 아니라 간혈적으로 발생하는거임 하...


좆고수없냐