언리얼엔진 C++로 directinput사용할려는데

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#pragma once


#include "CoreMinimal.h"

#include "GameFramework/PlayerController.h"


#if PLATFORM_WINDOWS

#include "Windows/AllowWindowsPlatformTypes.h"

#include <dinput.h>

#pragma comment(lib, "dinput8.lib")

#pragma comment(lib, "dxguid.lib")

#include "Windows/HideWindowsPlatformTypes.h"

#endif


#include "ConPC.generated.h"
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