if(Un())then
call AdjustPlayerStateBJ($7D0,GetOwningPlayer(GetKillingUnit()),PLAYER_STATE_RESOURCE_GOLD)
call ForForce(bj_FORCE_ALL_PLAYERS,function un)
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,(GetPlayerName(GetOwningPlayer(GetKillingUnit()))+"님이 첫번째 수련보상을 얻으셨습니다.|c00ffff00(2000Gold+)|r"))
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"|c000080ff10000파워가 증가했습니다.|r")
endif
if(Wn())then
call AdjustPlayerStateBJ($BB8,GetOwningPlayer(GetKillingUnit()),PLAYER_STATE_RESOURCE_GOLD)
call ForForce(bj_FORCE_ALL_PLAYERS,function wn)
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,(GetPlayerName(GetOwningPlayer(GetKillingUnit()))+"님이 두번째 수련보상을 얻으셨습니다.|c00ffff00(3000Gold+)|r"))
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"|c000080ff20000파워가 증가했습니다.|r")
endif
if(Yn())then
call AdjustPlayerStateBJ($FA0,GetOwningPlayer(GetKillingUnit()),PLAYER_STATE_RESOURCE_GOLD)
call ForForce(bj_FORCE_ALL_PLAYERS,function yn)
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,(GetPlayerName(GetOwningPlayer(GetKillingUnit()))+"님이 세번째 수련보상을 얻으셨습니다.|c00ffff00(4000Gold+)|r"))
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"|c000080ff40000파워가 증가했습니다.|r")
endif
if(vV())then
call AdjustPlayerStateBJ(7000,GetOwningPlayer(GetKillingUnit()),PLAYER_STATE_RESOURCE_GOLD)
call ForForce(bj_FORCE_ALL_PLAYERS,function zn)
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,(GetPlayerName(GetOwningPlayer(GetKillingUnit()))+"님이 마지막 수련보상을 얻으셨습니다.|c00ffff00(7000Gold+)|r"))
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"TRIGSTR_2528")
call ForGroupBJ(qe(y),function Zn)
endif
if(eV())then
call RemoveUnit(GroupPickRandomUnit(ye(GetOwningPlayer(GetAttacker()),'n01P')))
call RemoveUnit(GroupPickRandomUnit(ye(GetOwningPlayer(GetAttacker()),'n01H')))
call RemoveUnit(GroupPickRandomUnit(ye(GetOwningPlayer(GetAttacker()),'n00U')))
call RemoveUnit(GroupPickRandomUnit(ye(GetOwningPlayer(GetAttacker()),'n01L')))
call CreateNUnitsAtLoc(1,'n02U',GetOwningPlayer(GetAttacker()),GetPlayerStartLocationLoc(GetOwningPlayer(GetAttacker())),270.)
call DisplayTimedTextToForce(bj_FORCE_ALL_PLAYERS,5.,"|c00ff80ff자넨바가 변형을 일으켰다.|r")
endif
해석 가능할까.. 형들 ㅠ
call AdjustPlayerStateBJ($7D0,GetOwningPlayer(GetKillingUnit()),PLAYER_STATE_RESOURCE_GOLD)
call ForForce(bj_FORCE_ALL_PLAYERS,function un)
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,(GetPlayerName(GetOwningPlayer(GetKillingUnit()))+"님이 첫번째 수련보상을 얻으셨습니다.|c00ffff00(2000Gold+)|r"))
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"|c000080ff10000파워가 증가했습니다.|r")
endif
if(Wn())then
call AdjustPlayerStateBJ($BB8,GetOwningPlayer(GetKillingUnit()),PLAYER_STATE_RESOURCE_GOLD)
call ForForce(bj_FORCE_ALL_PLAYERS,function wn)
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,(GetPlayerName(GetOwningPlayer(GetKillingUnit()))+"님이 두번째 수련보상을 얻으셨습니다.|c00ffff00(3000Gold+)|r"))
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"|c000080ff20000파워가 증가했습니다.|r")
endif
if(Yn())then
call AdjustPlayerStateBJ($FA0,GetOwningPlayer(GetKillingUnit()),PLAYER_STATE_RESOURCE_GOLD)
call ForForce(bj_FORCE_ALL_PLAYERS,function yn)
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,(GetPlayerName(GetOwningPlayer(GetKillingUnit()))+"님이 세번째 수련보상을 얻으셨습니다.|c00ffff00(4000Gold+)|r"))
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"|c000080ff40000파워가 증가했습니다.|r")
endif
if(vV())then
call AdjustPlayerStateBJ(7000,GetOwningPlayer(GetKillingUnit()),PLAYER_STATE_RESOURCE_GOLD)
call ForForce(bj_FORCE_ALL_PLAYERS,function zn)
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,(GetPlayerName(GetOwningPlayer(GetKillingUnit()))+"님이 마지막 수련보상을 얻으셨습니다.|c00ffff00(7000Gold+)|r"))
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"TRIGSTR_2528")
call ForGroupBJ(qe(y),function Zn)
endif
if(eV())then
call RemoveUnit(GroupPickRandomUnit(ye(GetOwningPlayer(GetAttacker()),'n01P')))
call RemoveUnit(GroupPickRandomUnit(ye(GetOwningPlayer(GetAttacker()),'n01H')))
call RemoveUnit(GroupPickRandomUnit(ye(GetOwningPlayer(GetAttacker()),'n00U')))
call RemoveUnit(GroupPickRandomUnit(ye(GetOwningPlayer(GetAttacker()),'n01L')))
call CreateNUnitsAtLoc(1,'n02U',GetOwningPlayer(GetAttacker()),GetPlayerStartLocationLoc(GetOwningPlayer(GetAttacker())),270.)
call DisplayTimedTextToForce(bj_FORCE_ALL_PLAYERS,5.,"|c00ff80ff자넨바가 변형을 일으켰다.|r")
endif
해석 가능할까.. 형들 ㅠ
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