/* - Battle Ship - */
/* - By Michael Marques - */
#include <stdio.h>
#include <conio.h>
#include <stdlib.h>
void checkShips();
void quitGame();
void targeting();
int check[128];
int target, hit = 0, i;
int airpone, airptwo, airpthree, airpfour, airpfive;
int destroypone, destroyptwo, destroypthree, destroypfour;
int battlepone, battleptwo, battlepthree;
int subpone, subptwo, subpthree;
int patrolpone, patrolptwo;
char rowone[50] = "11 12 13 14 15 16 17 18\n";
char rowtwo[50] = "21 22 23 24 25 26 27 28\n";
char rowthree[50] = "31 32 33 34 35 36 37 38\n";
char rowfour[50] = "41 42 43 44 45 46 47 48\n";
char rowfive[50] = "51 52 53 54 55 56 57 58\n";
char rowsix[50] = "61 62 63 64 65 66 67 68\n";
char rowseven[50] = "71 72 73 74 75 76 77 78\n";
char roweight[50] = "81 82 83 84 85 86 87 88\n";
char e;
int airponetwo, airptwotwo, airpthreetwo, airpfourtwo, airpfivetwo;
int destroyponetwo, destroyptwotwo, destroypthreetwo, destroypfourtwo;
int battleponetwo, battleptwotwo, battlepthreetwo;
int subponetwo, subptwotwo, subpthreetwo;
int patrolponetwo, patrolptwotwo;
char rowonetwo[50] = "11 12 13 14 15 16 17 18\n";
char rowtwotwo[50] = "21 22 23 24 25 26 27 28\n";
char rowthreetwo[50] = "31 32 33 34 35 36 37 38\n";
char rowfourtwo[50] = "41 42 43 44 45 46 47 48\n";
char rowfivetwo[50] = "51 52 53 54 55 56 57 58\n";
char rowsixtwo[50] = "61 62 63 64 65 66 67 68\n";
char rowseventwo[50] = "71 72 73 74 75 76 77 78\n";
char roweighttwo[50] = "81 82 83 84 85 86 87 88\n";
main() {
printf("Battle Ship\nBy Michael Marques\n");
printf("These are the posible positions: \n");
printf("11 ,12 ,13 ,14 ,15 ,16 ,17 ,18\n"); /* Displays posible ship positions */
printf("21 ,22 ,23 ,24 ,25 ,26 ,27 ,28\n");
printf("31 ,32 ,33 ,34 ,35 ,36 ,37 ,38\n");
printf("41 ,42 ,43 ,44 ,45 ,46 ,47 ,48\n");
printf("51 ,52 ,53 ,54 ,55 ,56 ,57 ,58\n");
printf("61 ,62 ,63 ,64 ,65 ,66 ,67 ,68\n");
printf("71 ,72 ,73 ,74 ,75 ,76 ,77 ,78\n");
printf("81 ,82 ,83 ,84 ,85 ,86 ,87 ,88\n");
printf("(3 spaces)Player 1 enter your Battle ship's poition: \n");
printf("position1: "); /* Gets you ships positions */
scanf("%d", &battlepone);
printf("position2: ");
scanf("%d", &battleptwo);
printf("position3: ");
scanf("%d", &battlepthree);
printf("(2 spaces)Enter your Patrol boat's poition: \n");
printf("position1: ");
scanf("%d", &patrolpone);
printf("position2: ");
scanf("%d", &patrolptwo);
printf("(3 spaces)Enter your Subs's poition: \n");
printf("position1: ");
scanf("%d", &subpone);
printf("position2: ");
scanf("%d", &subptwo);
printf("position3: ");
scanf("%d", &subpthree);
printf("(4 spaces)Enter your Destroyers's poition: \n");
printf("position1: ");
scanf("%d", &destroypone);
printf("position2: ");
scanf("%d", &destroyptwo);
printf("position3: ");
scanf("%d", &destroypthree);
printf("position4: ");
scanf("%d", &destroypfour);
printf("(5 spaces)Enter your Air craft carier's poition: \n");
printf("position1: ");
scanf("%d", &airpone);
printf("position2: ");
scanf("%d", &airptwo);
printf("position3: ");
scanf("%d", &airpthree);
printf("position4: ");
scanf("%d", &airpfour);
printf("position5: ");
scanf("%d", &airpfive);
printf("Here is your board: \n");
checkShips();
targeting();
}
void targeting(){ /* Checks if target is hit or not and if youv destroyed all enemy ships */
for(i=0; i<64; i++) {
getche();
printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
printf("P1 here is your status: \n");
printf("Boats position list: \n");
printf(rowone);
printf(rowtwo);
printf(rowthree);
printf(rowfour);
printf(rowfive);
printf(rowsix);
printf(rowseven);
printf(roweight);
printf("Target: ");
scanf("%d", &target);
switch(target){
case 11:
switch(destroyponetwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroyptwotwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypthreetwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypfourtwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleptwotwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battlepthreetwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subponetwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subptwotwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subpthreetwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airponetwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airptwotwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpthreetwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfourtwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfivetwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolponetwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolptwotwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
break;
case 12:
switch(destroyponetwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroyptwotwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypthreetwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypfourtwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleptwotwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battlepthreetwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subponetwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subptwotwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subpthreetwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airponetwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airptwotwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpthreetwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfourtwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfivetwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolponetwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolptwotwo) {
case 12:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
break;
case 13:
switch(destroyponetwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroyptwotwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypthreetwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypfourtwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleptwotwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battlepthreetwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subponetwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subptwotwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subpthreetwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airponetwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airptwotwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpthreetwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfourtwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfivetwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolponetwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolptwotwo) {
case 13:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
break;
case 14:
switch(destroyponetwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroyptwotwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypthreetwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypfourtwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 11:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleptwotwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battlepthreetwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subponetwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subptwotwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subpthreetwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airponetwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airptwotwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpthreetwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfourtwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfivetwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolponetwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolptwotwo) {
case 14:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
break;
case 15:
switch(destroyponetwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroyptwotwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypthreetwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypfourtwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleptwotwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battlepthreetwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subponetwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subptwotwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subpthreetwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airponetwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airptwotwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpthreetwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfourtwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfivetwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolponetwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolptwotwo) {
case 15:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
break;
case 16:
switch(destroyponetwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroyptwotwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypthreetwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypfourtwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleptwotwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battlepthreetwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subponetwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subptwotwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subpthreetwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airponetwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airptwotwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpthreetwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfourtwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfivetwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolponetwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolptwotwo) {
case 16:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
break;
case 17:
switch(destroyponetwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroyptwotwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypthreetwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypfourtwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleptwotwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battlepthreetwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subponetwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subptwotwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subpthreetwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airponetwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airptwotwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpthreetwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfourtwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfivetwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolponetwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolptwotwo) {
case 17:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
break;
case 18:
switch(destroyponetwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroyptwotwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypthreetwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypfourtwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleptwotwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battlepthreetwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subponetwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subptwotwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subpthreetwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airponetwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airptwotwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpthreetwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfourtwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfivetwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolponetwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolptwotwo) {
case 18:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
break;
case 21:
switch(destroyponetwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroyptwotwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypthreetwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypfourtwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleptwotwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battlepthreetwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subponetwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subptwotwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subpthreetwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airponetwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airptwotwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpthreetwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfourtwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfivetwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolponetwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolptwotwo) {
case 21:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
break;
case 22:
switch(destroyponetwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroyptwotwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypthreetwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypfourtwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleptwotwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battlepthreetwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subponetwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subptwotwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subpthreetwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airponetwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airptwotwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpthreetwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfourtwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfivetwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolponetwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolptwotwo) {
case 22:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
break;
case 23:
switch(destroyponetwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroyptwotwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypthreetwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypfourtwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleptwotwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battlepthreetwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subponetwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subptwotwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subpthreetwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airponetwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airptwotwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpthreetwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfourtwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfivetwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolponetwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolptwotwo) {
case 23:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
break;
case 24:
switch(destroyponetwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroyptwotwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypthreetwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypfourtwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleptwotwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battlepthreetwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subponetwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subptwotwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subpthreetwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airponetwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airptwotwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpthreetwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfourtwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfivetwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolponetwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolptwotwo) {
case 24:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
break;
case 25:
switch(destroyponetwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroyptwotwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypthreetwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypfourtwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleptwotwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battlepthreetwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subponetwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subptwotwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subpthreetwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airponetwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airptwotwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpthreetwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfourtwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfivetwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolponetwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolptwotwo) {
case 25:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
break;
case 26:
switch(destroyponetwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroyptwotwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypthreetwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypfourtwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleptwotwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battlepthreetwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subponetwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subptwotwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subpthreetwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airponetwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airptwotwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpthreetwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfourtwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfivetwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolponetwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolptwotwo) {
case 26:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
break;
case 27:
switch(destroyponetwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroyptwotwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypthreetwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(destroypfourtwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleponetwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battleptwotwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(battlepthreetwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subponetwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subptwotwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(subpthreetwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airponetwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airptwotwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpthreetwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfourtwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(airpfivetwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolponetwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
switch(patrolptwotwo) {
case 27:
printf("Hit!!!\n");
hit = hit + 1;
break;
}
break;
case 28:
switch(destroyponetwo) {
case 28:
printf("Hit!!!\n");
hit = hit
총 28294 줄
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