1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 | #include <iostream> #include <vector> using namespace std; class Bigint { public : typedef unsigned int ui; typedef unsigned long long ull; private : vector<ui> content; public : Bigint() { cout << "enalbe2" << endl; } Bigint(ui _content) { content.push_back(_content); cout << "enalbe" << endl; } Bigint(const Bigint& target) { for (int i = 0; i < target.content.size(); i++) { content.push_back(target.content[i]); } cout << "enalbe3" << endl; } void expand(const ui target) { content.push_back(target); } Bigint& operator= (const Bigint& target) { content.clear(); for (int i = 0; i < target.content.size(); i++) { content.push_back(target.content[i]); } return *this; } Bigint operator* (const int target) { Bigint save(*this); ull s =0; ull trans; for (int i = 0; i < content.size(); i++) { trans = (ull)content[i]; trans = trans * target; trans = trans + s; s = trans >> 16; trans = trans & 0x0000FFFF; content[i] = (int)trans; } if (s) { save.expand(s); } return save; } Bigint operator+ (const Bigint& target) { Bigint save(*this); ull s = 0; ull trans; for (int i = 0; i < content.size(); i++) { trans = (ull)content[i]; trans = trans + s; if (i <= target.content.size()) { trans = trans + (ull)target.content[i]; } s = trans >> 16; trans = trans & 0x0000FFFF; content[i] = (int)trans; } if (content.size() < target.content.size()) { for (int i = content.size() ; i < target.content.size(); i++) { save.expand(target.content[i]); trans = (ull)content[i]; trans = trans + s; s = trans >> 16; trans = trans & 0x0000FFFF; content[i] = (int)trans; } } if (s) { save.expand(s); } return save; } bool operator< (const Bigint& target) { if (content.size() < target.content.size()) { return true; } else if (content.size() == target.content.size()) { if (content[content.size()-1] < target.content[target.content.size()-1]) { return true; } else { return false; } } else { return false; } } void show() { for (int i = content.size()-1; i >= 0; i--) { cout << content[i]; } cout << endl; } ~Bigint() { content.clear(); cout << "disable" << endl; } }; int main() { int a, b, c; cin >> a >>b; Bigint solid[3] = { a,b,0 };//0:a, 1:b, 2:전에먹은량, 3:지금 먹은량 cin >> a >> b >> c; solid[0].show(); solid[0] = (solid[0] * a); solid[1] = solid[1] * b; solid[0].show(); return 0; } | cs |
그냥 add(Bigint& a, Bigint& b) 이런식으로 짜면 당장은 해결될꺼 같은데
뭔가 그러면 시간낭비한거 같은 느낌이라
enable 스펠링 체크유~
vector 를 vector 답게 써주세유~
http://www.cplusplus.com/reference/vector/vector/operator=/