냉무

ps.

#define SURPLUSHUMAN ALBA | GARBAGEHUMAN

void gotoAndromeda ( real x, real y, real z ) {
    POS position; 
    position.X = x;
    position.Y = y;
    position.Z = z;
 SetConceptPosition( GetHandle( CONCEPT( NULL ) ), POS);
}

void gotothehell ( real x, real y, real z, time t ) {
    POS position; 
    position.X = x;
    position.Y = y;
    position.Z = z;

    Fireinthehole ( t );

 SetGarbagePosition( GetHandle( SHIT ( SURPLUSHUMAN ), POS);
}