존나 약해 시발련
내가 돌죽을 2012년인가 13년 인가에 시작 했었는데
사실 처음 접했을 때에는 게임이 너무 좆같이 어려워서
걍 한두판 하고 유기 했었다.
그때 했던게 0.13 한글판 가고일 전사 ㅋㅋ
그러다가 시간이 좀 지나서 0.15~0.17 버전 쯔음에
돌죽에 본격적으로 엄청 빠져서 열심히 했고
그 후로는 한 1~2년에 한번씩 복귀해서
잠깐 하다 접고 하다 접고 반복했는데
최근 오랫만에 복귀 해보니까
이제는 뭐 배고픔도 없어지고, 난리도 아님 ㅋㅋ
뭐 시발 이젠 놀랍지도 않더라
--------------------------------------------------------------------------------------
근데 또 막상 해보니까 예전보다 게임이 훨씬 쉽더라.
좆로징 보상 해준다고 이것 저것 플레이어 한테 떡 물려줬는데
난 원래 허접 이라서 그런지, 생각보다 손해보는 느낌은 아니었음
오히려 플레이어 한테 물려준 떡 덕분에 더 쉬워진 기분
작년에 0.27인가 0.28인가 할 때 에는
이상하게 꼭 10층 전후에서, 말도 안되는 OOD 억까 당해서
약체 종족으로 깰 방법 없어 보였고,
갤에도 투덜거리는 글을 올렸었는데
나중에 알고 보니까 그 당시에 OOD 버그가 있었던 거더라
하지만 최신 버전에선 그런 OOD 억까도 패치돼서 이젠 진짜 쉬워짐
그래서 0.30 트렁크 와서 그동안 깨보지 못했던
텐구, 반신 클리어 하니까 굉장히 후련했음.
이 기세를 몰아서 지금까지 한번도 깨본적 없었던
마지막 종족인 미라를 깨보기로 함.
신종족인 지니랑 머시기타우르스 빼면
내가 다른 종족들은 다 깨봤는데
딱 미라만 못 깼던 걸로 기억해서...
계획은 완벽해 보였다.
키쿠와 강령술이 존나게 상향을 먹었기 때문에
머미 키쿠 강령술사 빌드를 간다는 전략이었는데
실제로 데몬스폰 키쿠 강령술사 빌드를 갔을땐
존-나게 강력했고 뽕맛 쩔었으니까
머미는 파이팅, 강령, 스펠캐스팅 만큼은 적성이 뛰어나며
신앙목 종특이 내제 되어서 키쿠 권능을 팍팍 써도 되고
3렙 13렙에 두번이나 강령 마법이 강화되기 까지 함.
이론적으론 완벽한 강령술사 캐릭터 였던 셈임
근데 미라 이 새끼 약해도 너무 약하다 ㅋㅋ
일단 극초반은 생각 보단 할만함
얼법이든 대지법이든 네크로맨서든
한 4~5층 까진 네임드 억까 안당하면 할만함.
그런데 6층 넘어서 키쿠가 안뜨거나,
키쿠가 마법을 좆같이 주면
시발 중반을 넘기기가 너무 어렵더라.
키쿠 이 시발련은 좀 더 너프해도 되니까
제발 그냥 마법 일부만 주는게 아니라 다 줬으면 좋겠다 ㅅㅂ
데몬스폰 할때에는 너무 강해서 이래도 되나?
싶었던 타이밍이 미라로 하니까 존나 약하다. ㅋㅋ
적성이 너무 구려서 중반 타이밍이 되면 힘은 엄청 빠지는데
포션으로 도핑이 안되니까 위기 극복도 힘들고.
절체 절명의 순간에 포션을 못 빠니까, 다른 종족이면 무난히 넘길 위기에도 훅 간다.
결국 죽고, 죽고 또 죽고
네크로맨서 스타팅도 해보고, 대지법사 스타팅도 해보고 하다가
간신히 얻어 걸린 녀석 하나로 깼다.
솔직히 이번판은 마법은 잘 떴지만, 템운이 너무 안좋아서 큰 기대를 안했는데
오히려 그래서 더 욕심 안부리고 더 조심조심 해서 깬거 같다.
전전전판에 했던 미라가 템도 존나 잘 뜨고 키쿠 선물도 잘 나와서
올룬클도 가능해 보였는데, 걔는 욕심 부리다가 지구랏에서 묻었고
이번 미라는 도저히 올룬각이 안보이고
슬슬 돌죽도 다시 지겨워져서, 걍 5룬만 먹고 탈출 했다.
옛날에는 돌죽이 조홍감이 들어서 잠깐 접고 그랬지
지겨워서 접은 적은 별로 없었던거 같은데
이게 내가 변해서 그렇게 된건지
게임이 변해서 이렇게 된건지 모르겠다.
뭔가 옛날 버전 할때에는 머릿속으로 내 캐릭터 상상하면서
모험을 즐기는 TRPG 같은 느낌으로 했는데
요즘은 그냥 턴제 디아블로 하는거 같음.
넷핵이나 입문 해볼까?
옛날 돌죽 감성의 원조가 넷핵 이라고 하던데...
-------------------------------------------------------------------------------
Dungeon Crawl Stone Soup version 0.30-a0-339-g89bb51ec76 (tiles) character file.
Game seed: 13442029035578125076
2620150 Fualicaity the Black Sun (level 27, 231/231 HPs)
Began as a Mummy Necromancer on Nov 6, 2022.
Was a High Priest of Kikubaaqudgha.
Escaped with the Orb
... and 5 runes on Nov 7, 2022!
The game lasted 05:44:41 (94214 turns).
Fualicaity the Black Sun (Mummy Necromancer) Turns: 94214, Time: 05:44:41
Health: 231/231 AC: 35 Str: 21 XL: 27
Magic: 34/47 EV: 14 Int: 24 God: Kikubaaqudgha [*****.]
Gold: 10213 SH: 16 Dex: 13 Spells: 8/66 levels left
rFire + + + SeeInvis + m - +8 demon trident {distort, reach+}
rCold + + + Faith + w - +2 shield of Resistance {rF++ rC++ Will++}
rNeg + + + Spirit . A - +6 fire dragon scales
rPois ∞ Reflect . K - +2 helmet {SInv}
rElec + Harm . X - +1 cloak {rCorr}
rCorr + Rampage . r - +2 pair of gloves
Will +++++ p - +3 pair of mountain boots {steadfast, rC+}
Stlth .......... V - amulet of magic regeneration
HPRegen 0.58/turn L - ring "Qonais" {Wiz rElec}
MPRegen 0.70/turn c - ring of Ygoecoon {rCorr Str+6}
@: studying Staves
A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat
vulnerability 1, in touch with death 2, no potions, faith
0: Orb of Zot
}: 5/15 runes: decaying, serpentine, slimy, silver, abyssal
a: Renounce Religion, Unearth Wretches, Torment
You escaped.
You worshipped Kikubaaqudgha.
Kikubaaqudgha was extremely pleased with you.
You visited 13 branches of the dungeon, and saw 57 of its levels.
You visited the Abyss 2 times.
You visited 1 ziggurat, and saw 10 of its levels.
You also visited: Trove, Ossuary and Bailey.
You collected 14562 gold pieces.
You spent 4349 gold pieces at shops.
Inventory:
Hand Weapons
a - a +6 demon trident of protection
m - the +8 demon trident "Rift" (weapon) {distort, reach+}
(You found it in a treasure trove)
It warps and distorts space around it, and may blink, banish, or inflict
extra damage upon those it strikes. Unwielding it can cause banishment or
high damage.
It can reach especially far, and its reaching attacks ignore other creatures
in the way.
n - the +8 trident of Regicide {protect, rElec Will+ rCorr Dex+4}
(You found it in a treasure trove)
It grants its wielder temporary protection when it strikes (+7 to AC).
Dex: It affects your dexterity (+4).
rElec: It insulates you from electricity.
rCorr: It protects you from acid and corrosion.
Will: It increases your willpower.
y - a +4 spectral demon trident
C - a +1 demon trident of pain
M - a +9 vampiric bardiche
Armour
p - the +3 pair of mountain boots (worn) {steadfast, rC+}
(You found it in a treasure trove)
It prevents involuntary movement, except for blinking, teleportation, or
banishment.
rC: It protects you from cold.
r - a +2 pair of gloves (worn)
w - the +2 shield of Resistance (worn) {rF++ rC++ Will++}
(You found it on level 1 of the Depths)
rF: It greatly protects you from fire.
rC: It greatly protects you from cold.
Will: It greatly increases your willpower.
A - +6 fire dragon scales (worn)
K - a +2 helmet of see invisible (worn)
X - a +1 cloak of preservation (worn)
Magical Staves
D - a staff of death
Jewellery
c - the ring of Ygoecoon (right hand) {rCorr Str+6}
(You found it in a treasure trove)
[ring of strength]
Str: It affects your strength (+6).
rCorr: It protects you from acid and corrosion.
l - the ring "Paisch" {rF+ rN+ Will+ rCorr Dex-5}
(You found it in a treasure trove)
[ring of resist corrosion]
Dex: It affects your dexterity (-5).
rF: It protects you from fire.
rN: It protects you from negative energy.
rCorr: It protects you from acid and corrosion.
Will: It increases your willpower.
L - the ring "Qonais" (left hand) {Wiz rElec}
(You bought it in a shop on level 3 of the Depths)
[ring of wizardry]
It improves your spell success rate.
rElec: It insulates you from electricity.
O - the ring of Shadows {Umbra +Inv Stlth+}
(You found it on level 8 of a ziggurat)
[ring of stealth]
It surrounds you with an aura of shadow, increasing your stealth and
reducing the accuracy of all others within it.
+Inv: It lets you turn invisible.
Stlth: It makes you more stealthy.
S - the ring "Deang" {Will+ Dex+4 SInv}
(You bought it in a shop on level 3 of the Depths)
[ring of willpower]
Dex: It affects your dexterity (+4).
SInv: It lets you see invisible.
Will: It increases your willpower.
T - the ring "Rifis" {Fly rPois rN+ Int+6}
(You found it on level 14 of the Dungeon)
[ring of intelligence]
Int: It affects your intelligence (+6).
rPois: It protects you from poison.
rN: It protects you from negative energy.
Fly: It grants you flight.
U - the ring "Izeshraj" {Fly rF+ Int+3 Slay+2}
(You took it off a yaktaur captain on level 5 of the Vaults)
[ring of protection from fire]
Int: It affects your intelligence (+3).
Slay: It affects your accuracy & damage with ranged weapons and melee
(+2).
rF: It protects you from fire.
Fly: It grants you flight.
V - an amulet of magic regeneration (around neck)
Wands
t - a wand of digging (13)
B - a wand of paralysis (38)
F - a wand of quicksilver (16)
G - a wand of polymorph (30)
H - a wand of flame (64)
I - a wand of mindburst (26)
J - a wand of iceblast (40)
Scrolls
b - 45 scrolls of identify
d - 3 scrolls of brand weapon
e - 31 scrolls of teleportation
f - 6 scrolls of poison
g - 6 scrolls of fog
h - 11 scrolls of vulnerability
i - 9 scrolls of fear
j - a scroll of enchant weapon
k - 8 scrolls of blinking
o - 5 scrolls of noise
s - 14 scrolls of amnesia
v - 14 scrolls of magic mapping
x - a scroll of summoning
z - 13 scrolls of immolation
N - 7 scrolls of torment
Q - 9 scrolls of silence
Miscellaneous
q - a condenser vane
u - a lightning rod (4/4)
E - a phial of floods
P - a box of beasts
R - a phantom mirror
Skills:
+ Level 21.9 Fighting
- Level 13.8(14.0) Polearms
- Level 2.5(9.3) Staves
+ Level 16.9 Armour
- Level 13.0 Dodging
- Level 2.0 Stealth
+ Level 16.9 Shields
- Level 20.0 Spellcasting
- Level 15.0 Summonings
- Level 24.0 Necromancy
- Level 5.0 Translocations
- Level 4.0 Earth Magic
- Level 2.0 Evocations
You had 8 spell levels left.
You knew the following spells:
Your Spells Type Power Damage Failure Level
a - Borgnjor's Vile Clut Necr/Erth 58% N/A 1% 5
b - Vampiric Draining Necr 100% 2d13 0% 3
c - Dispel Undead Necr 100% 3d31 0% 4
d - Animate Dead Necr 100% N/A 0% 4
e - Haunt Necr/Summ 66% N/A 1% 7
f - Infestation Necr 71% N/A 1% 8
g - Death Channel Necr 71% N/A 1% 6
h - Anguish Hex/Necr 55% N/A 1% 4
i - Manifold Assault Tloc 48% N/A 3% 4
j - Animate Armour Summ/Erth 100% N/A 1% 4
k - Blink Tloc 96% N/A 1% 2
l - Summon Hydra Summ 38% N/A 4% 7
Your spell library contained the following spells:
Spells Type Power Damage Failure Level
Necrotise Necr 100% 1d9 0% 1
Summon Small Mammal Summ 100% N/A 0% 1
Call Imp Summ 77% N/A 0% 2
Agony Necr 100% N/A 0% 5
Apportation Tloc 96% N/A 1% 1
Kiss of Death Conj/Necr 100% 2d13 1% 1
Sandblast Erth 86% 2d18 1% 1
Cigotuvi's Dreadful Rot Necr/Pois/Air 100% N/A 1% 2
Momentum Strike Conj/Tloc 72% 3d10 1% 2
Passwall Tmut/Erth 27% N/A 1% 2
Call Canine Familiar Summ 77% N/A 1% 3
Lesser Beckoning Tloc 96% N/A 1% 3
Teleport Other Tloc 48% N/A 1% 3
Summon Ice Beast Ice/Summ 56% N/A 1% 4
Summon Forest Summ/Tloc 32% N/A 1% 5
Summon Cactus Giant Summ 38% N/A 1% 6
Freeze Ice 96% 1d10 2% 1
Magic Dart Conj 96% 1d7 2% 1
Shock Conj/Air 96% 1d9 2% 1
Portal Projectile Hex/Tloc 72% N/A 2% 3
Stone Arrow Conj/Erth 66% 3d11 3% 3
Simulacrum Ice/Necr 55% N/A 3% 6
Poisonous Vapours Pois/Air 48% N/A 4% 2
Scorch Fire 48% 2d7 4% 2
Searing Ray Conj 48% 2d6 4% 2
Kindle Blastsparks Fire/Tloc/Air 62% 2d15 4% 3
Confusing Touch Hex 24% N/A 9% 3
Dazzling Flash Conj/Hex 48% N/A 9% 3
Frozen Ramparts Ice 48% 1d8 9% 3
Hailstorm Conj/Ice 24% 3d7 9% 3
Ignite Poison Fire/Tmut/Pois 24% N/A 9% 3
Inner Flame Hex/Fire 24% N/A 9% 3
Mephitic Cloud Conj/Pois/Air 24% N/A 9% 3
Ozocubu's Armour Ice 24% N/A 9% 3
Swiftness Air 24% N/A 9% 3
Iskenderun's Mystic Bla Conj/Tloc 36% 2d9 10% 4
Leda's Liquefaction Hex/Erth 16% N/A 12% 4
Lee's Rapid Deconstruct Erth 21% 3d12* 14% 5
Airstrike Air 12% 2d(2-18) 26% 4
Cause Fear Hex 12% N/A 26% 4
Flame Wave Conj/Fire 24% 2d8 26% 4
Fulminant Prism Conj/Hex 12% 3d9 26% 4
Sticky Flame Conj/Fire 24% 2d5 26% 4
Dispersal Tloc 24% N/A 45% 6
Alistair's Intoxication Tmut/Pois 16% N/A 56% 5
Arcjolt Conj/Air 12% 1d22 56% 5
Fireball Conj/Fire 12% 3d7 56% 5
Freezing Cloud Conj/Ice/Air 12% 6-21 56% 5
Iskenderun's Battlesphe Conj 24% 2d8 56% 5
Silence Hex/Air 12% N/A 56% 5
Yara's Violent Unravell Hex/Tmut 12% 3d7 56% 5
Spellforged Servitor Conj/Summ 28% N/A 67% 7
Iron Shot Conj/Erth 16% 9d4 85% 6
Conjure Ball Lightning Conj/Air 12% 3x3d6 98% 6
Eringya's Noxious Bog Tmut/Pois 12% N/A 98% 6
Starburst Conj/Fire 12% 6d5 98% 6
Orb of Destruction Conj 12% 9d7 100% 7
Ozocubu's Refrigeration Ice 12% 4d10 100% 7
Discord Hex 12% N/A 100% 8
Disjunction Tloc 24% N/A 100% 8
Dragon's Call Summ 38% N/A 99% 9
Ice Form Ice/Tmut Unusable N/A N/A 4
Blade Hands Tmut Unusable N/A N/A 5
Dragon Form Tmut Unusable N/A N/A 7
Storm Form Tmut/Air Unusable N/A N/A 7
Death's Door Necr Unusable N/A N/A 9
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:9
Swamp (4/4) Lair:3 Snake (4/4) Lair:3 Slime (5/5) Lair:5
Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:14
Crypt (3/3) Vaults:3 Tomb (0/3) Crypt:3 Depths (4/4) D:15
Hell (visited) Dis (0/7) Hell Geh (0/7) Hell
Coc (0/7) Hell Tar (0/7) Hell Zot (5/5) Depths:4
Ossuary (visited) Bailey (visited)
Altars:
Ashenzari
Cheibriados
Dithmenos
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Jiyva
Lugonu
Shops:
D:5 [ D:6 ( Orc:2 [*(= Elf:1 ! Elf:3 ( Snake:1 ([ Depths:3 :=?
Depths:4 !([
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4
Abyss: Lair:5 Depths:1 Depths:3
Pandemonium: Depths:2
Annotations:
Zot:5 exclusion: orange crystal statue
Innate Abilities, Weirdness & Mutations
You are immune to poison.
Your flesh is cold resistant. (rC+)
You are immune to negative energy. (rN+++)
You are immune to unholy pain and torment.
You are vulnerable to heat. (rF-)
You are strongly in touch with the powers of death.
You do not drink.
You have a special connection with the divine. (Faith)
Message History
Press: ? - help, Shift-Dir - straight line, f - Gael
Aim: Gael, armed with an electric touch (lightly wounded, ally target, 100% to
hit)
You feel a strong surge of power!
Zombie hands grab Gael.
Your death scarab is unaffected. Your shadow wraith is unaffected.
The zombie hands constrict Gael! Your death scarab bites the sixfirhy!!
Your death scarab drains the sixfirhy's vigour!
The sixfirhy seems to slow down.
Your death scarab barely misses the sixfirhy.
Your death scarab bites Gael!!
Your death scarab bites the sixfirhy but does no damage.
Your death scarab bites Gael. Your death scarab bites the sixfirhy!
The sixfirhy dies!
The sixfirhy disappears in a puff of smoke!
Your death scarab bites Gael!! Your death scarab drains Gael's vigour! Gael
seems to slow down. Your death scarab bites Gael!!
Gael hits your death scarab!! Your death scarab bites Gael!!
You hit Gael. Space warps around Gael.
Gael is severely wounded.
The zombie hands constrict Gael. Your death scarab bites Gael.
Your death scarab bites Gael but does no damage.
Your death scarab bites Gael!! Your death scarab bites Gael! Your death scarab
bites Gael. Your death scarab drains Gael's vigour!
Gael seems to slow down. Your death scarab bites Gael! Your death scarab drains
Gael's vigour! Gael seems to slow down.
Your phantasmal warrior gestures at Gael.
Your phantasmal warrior blinks!
Your phantasmal warrior hits Gael.
You strike the helpless Gael from behind!
You impale Gael!!
You kill Gael!
Kikubaaqudgha accepts your kill.
You swap places.
You swap places.
Your phantasmal warrior disappears in a puff of smoke!
Your shadow wraith disappears in a puff of smoke!
Your wraith disappears in a puff of smoke!
Your wraith disappears in a puff of smoke!
Your phantasmal warrior disappears in a puff of smoke!
Your shadow wraith disappears in a puff of smoke!
There is a staircase leading out of the dungeon here.
You can't go down here!
You have escaped!
ㅅㅅㅅ - dc App
턴제 디아블로... 꽤 적절한 평인듯
미친 고수 - dc App
고수,,
근성추
TRPG 같은 느낌 존나 사라져서 좀 조홍감 좀 많이 들더라
글고 옛날 돌죽 감성의 시초는 "던전크롤"임. 넷핵은 해보면 알겠지만 하드코딩식 플레이가 너무 많어
차라리 카타클이나 해라