사실 골자는 싹픽에서 바뀐건 딱히 없음 그냥 dachhack이 생각없이 추가만 해놓고 안 건든걸 리워크만 좀 해줬음

이 밑은 패치 로그임


HSPD basic changelog:
- Can't pick up dew when vial is full
- Dew spawns from grass a little more often
- Dew Upgrade limits reworked: Lower, but scale faster. About the same at Caves, caps at +15 for all classes.
- All mobs scale, regular mobs with depth, special mobs with depth but acc/eva with hero HP
- Kupuas have more HP, gas does about 3x less damage
- No Ankhs in Book of Living
- All runs now have about the same number of graves (counts number spawned and spawns amount in Book of Dead to add up to total)
- Achivements for higher item lvls
- Most game-breaking bugs fixed
- Unused Dolyahaven tileset added
- End-game bosses almost totally reworked
- Mage now has subclasses more like Shattered (soul mark implemented)
- Rogue has Shattered's buffed Cloak
- Huntress does more damage with missile weapons (which now scale with depth)
- Warrior's subclasses buffed
- Most wands are more viable for main run
- Magical Infusion can't surpass upgrade limit without adamantite and can upgrade wands and rings
- Fixed various issues/inconsistencies with regular Sprouted (eg transmuting a reinforced item gives one that is not reinforced)
- Fixed various instances where pets would crash the game and delete your save

번역은 귀찮아서 안함 어차피 어려운 영어 없어 중딩 수준 이상이면 다 읽힘
암튼 요약하자면 싹픽 재밌게 했으면 그 느낌 거의 그대로 가능함