https://us.battle.net/forums/en/starcraft/topic/20754425665
Gameplay (게임플레이)
Control Group and Camera Hotkeys Failing
We're actively testing our fix and will have this out when we're confident other game functions have not experienced any ripple effect.
-> 그룹지정 및 화면지정 핫키 씹힘 문제 해결
Tuned Warp In Effect
Replacing the palette system for the new graphics engine required we reproduce these effects. While it may be slightly different, people should be able to put their wielding masks and sweet shades away.
-> 플토 건물 워프 그래픽 눈뽕 해결.
Aural Distortion
We've implemented FMod during modernization efforts, and similar to replacing the palette system its inherent behavior created minor changes. We're working through the sounds cutting off when jumping away, the 'distant spatter,' and silent off screen selections.
-> 다른화면에 있으면 잔향 안들리던거 수정.
Packet Lose During High APM
We're investigating still investigating the root cause for some commands dropping off, but as some have noted turning VSync, portraits, and FPS cap off in game can alleviate this issue.
-> APM이 높으면 통신 패킷이 가끔 손실되던것 해결.
A Flock of Mutas
Another modernization symptom, we've made shadows stack again. Science can keep its lessons about light and its absence...
-> 뮤탈 모였을때 그림자 안진해지던거 수정.
Follow the Leader [Key]
Holding a grouping key will again follow units on the move.
-> 그룹 키 누르고 있으면 다시 유닛 쫓아감. 예전처럼.
Implementing DirectX9 Support
This is going to take a minute... but will resolve many of our compatibility issues with low spec machines. We will have a PTR build for testing in the coming weeks as it is ready.
-> OpenGL에서 존나게 문제가 많이 발생해서 걍 DirectX9 기반으로 고치나봄. 근데 이건 테스트하는데 시간 좀 걸릴것이며 수주간 PTR 시행할 예정
Menus
Ghost Lobbies
This issue is being caused when MySQL is overloaded by players quickly creating and tearing down thousands of games in short order.
-> 유령방 제거중. 뭐 예상했던대로 유저가 너무 많이 몰려서 DB서버에 과도한 로드 걸려서 그런거였음.
Creating Game... Eventually
We're iterating on the mechanism for posting game lobbies, and fixing the ghost lobbies will also increase post time.
-> 방이 즉시 만들어지지 않는 오류 해결.
Where You At?
Adding latency bars to game lobby so connection quality of all players is better informed for use of High Latency option. Not so you can kick them; that would be rude.
-> 플레이어 옆에 핑 얼마나 뜨는지 표시하게 할 예정.
Where'd That Lobby Go?
Refreshing the game list seems to be popular, but losing the game you clicked on isn't. We'll start maintaining your selection during refreshes.
-> 방 목록이 너무 빨리 움직여서 제대로 입장 불가했던거 수정
Long Map Names Unjoinable
TL;DR: gonna fix it. UTF-8 support has doubled the character count for languages such as Korean. Maps created prior to 1.18 were saved with system encoding, but now are too large with the doubling effect of UTF-8. Thus when attempting to join, the client sees an invalid game.
-> 유즈맵 이름 길면 방 못만들었떤거 수정. 특히 한국어에서 발생하던 문제 수정.
Chat Commands (채팅 명령어)
Alt-ered Reality
Fixing alt commands, /stats, /f m, and numpad 0 for power users.
-> 채팅 기능 Alt 키 조합으로 쓰던 기능이랑, /stats, /f m, 숫자패드 0 등 이것저것 다시 들어갈 예정.
Points For a Future Date(미래에 추가할 것)
Language Filter Option
Tolerance for rough language varies from human to human. We'll add an option to turn off the language filter in the future.
-> 언어 지원 기능 넣어서 같은 언어 쓰는 사람끼리 하게 하려나 봄
Turn Rate
Game rate is currently set to L2 - the equivalent submission of commands per second as playing over LAN. We will create a feature while creating the game to set turn rate. This is a big add, and will take time.
-> L2로 기본설정이지만 L1, L3, L4 다 설정 가능하게 할 예정. 배속기능에 대해선 언급없음.
Observer Slot Default
We will switch the default setting for Observer slots to closed.
-> 옵저버 슬롯 기본상태 수정하는 거 넣을 예정
Player Profiles, Keybindings, & Others
These are some features we're excited for with the Remaster. We'll start up separate threads for community discussion and feedback per topic.
-> 사용자 프로필, 단축키 기능, 그리고 기타 기능들은 리마스터내면서 스타 구버전에 같이 패치할 예정인듯.
많이 볼 수 있게 개념글좀
ㄷㄷ
개추
와 추천때립니다
그래서 언제된다고
수고했다
캬 완성도 높아지노....ㄷㄷ
이러면서 점점 좋아지는거다. 지금은 과도기지
굿 빨리수정됐으면좋겠다 - dc App
해결 -> 해결할것이다
같은 언어끼리? 아 스타 망하게 만들 일 있냐
다른건 번역 잘했는데 언어부분만 잘못했네. 비속어 필터링 끄고 켤수있게 만든다는 얘기임
ㄴㄴ 옵션이라는거지
123// 아 그러네. rough 빼놓고 읽었나보다. 읽으면서 계속 긴가민가 했는데 비속어 필터링 맞네.
창모드에서 마우스 잠기는거 끄고 킬수있게하지 인터넷하면서 유즈맵 할때 개짜증나는데
와 내가 영알못인데 번역글 너무 감사하다 야
opengl 저거는 진짜 빨리 좀 고쳤으면 좋겠다.