์˜ˆ์ „์— ๋ง์”€๋“œ๋ฆฐ์  ์žˆ๋Š” ๋“œ๋ ˆ๋ชจ๋ผ ๋ชจ๋“œ์ž…๋‹ˆ๋‹ค.

๋ช‡๊ฐ€์ง€ ํŠน์ง•์„ ์ด์•ผ๊ธฐํ•ด๋ณด์ž๋ฉด


1. ๋…ธ๋“œ๊ธฐ๋ฐ˜์˜ ์ปค๋งˆย ์‚ฌ์šฉ์ด ๊ฐ€๋Šฅํ•ฉ๋‹ˆ๋‹ค.

์ธ์ƒ์ด ์กฐ๊ธˆ ๋‹ฌ๋ผ์ง€๊ธด ํ•˜์ง€๋งŒ, ์•„๋ž˜์˜ ์‚ฌํ•ญ์„ ๋”ฐ๋ผํ•˜์‹œ๋ฉด ๋ณดํ†ต์˜ ๋…ธ๋“œ cme๋Š” ์ •์ƒ์ ์œผ๋กœ ๋ถˆ๋Ÿฌ์˜ฌ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.


2. ๋ฟ”์ด ๊ธฐ๋ณธ์ ์œผ๋กœ ๋‹ฌ๋ ค์žˆ๋Š” ์ข…์กฑ์ž…๋‹ˆ๋‹ค.

์šฐ๋ฆฌ ๋”ธ๋‚ด๋ฏธ ๋จธ๋ฆฌ์— ๋‹ฌ์•„์ค„ ํ•ธ๋“ค์ด ํ•„์š”ํ•œ๋ฐ, ๋˜ equipable horn ๋ชจ๋“œ๋Š” ์„œํด๋ฆฟ์ด๋ผ์„œ ์žฅ๋น„๊ฐ€ ์• ๋งคํ•˜๋‹ค๋ฉด ์ด ์ข…์กฑ๋ชจ๋“œ๋ฅผ ์ด์šฉํ•ด๋ณด์„ธ์š”.


3. ๋…ํŠนํ•œ ํ”ผ๋ถ€์งˆ๊ฐ. ์ด๊ณณ์ €๊ณณ ๊ธˆ๊ฐ„ ๋ชจ์Šต์ด. private squad ์˜ ์—˜๋ฆฌ์˜ ์šฐ๋กœ๋ณด๋กœ์Šค ๋ชจ๋“œ์™€ ๋น„์Šทํ•ฉ๋‹ˆ๋‹ค.


4. ์ข…์กฑ ์ „์šฉ ํŠน์„ฑ์€ ๋งค์ง€์นด ๋ฆฌ์  ์ด ๋ฌด์ฒ™ ๋น ๋ฅด๋‹ค๋Š” ์ ์ž…๋‹ˆ๋‹ค.





\Enhanced Character Edit\meshes\CharacterMakingExtender ๊ฒฝ๋กœ์— ์žˆ๋Š” CME_Vanilla ์–ด์ฉŒ๊ณ  ํŒŒ์ผ์„ ์—ด๊ณ ย 

์•„๋ž˜ ํ•ญ๋ชฉ์„ ์ž…๋ ฅํ•ด์ฃผ์„ธ์š”



[Race]

EDID = DremoraIgnisRace, DremoraIgnisRaceVampire

SliderIni = commonTriRaces\MBS_HumanRaces_Slider.ini

Preset = YgNordPreset1.slot,YgNordPreset2.slot


[Race]

EDID = DremoraNoxRace, DremoraNoxRaceVampire

SliderIni = commonTriRaces\MBS_HumanRaces_Slider.ini

Preset = YgNordPreset1.slot,YgNordPreset2.slot


[Race]

EDID = DremoraSilvaRace, DremoraSilvaRaceVampire

SliderIni = commonTriRaces\MBS_HumanRaces_Slider.ini

Preset = YgNordPreset1.slot,YgNordPreset2.slot



์ด๋Ÿฌ๋ฉด ECE์—์„œ ์ ์šฉ๋˜๋Š” ์ถ”๊ฐ€์ ์ธ ์ปค๋งˆ์Šฌ๋กฏ๋“ค์ด ๋“œ๋ ˆ๋ชจ๋ผ ์ข…์กฑ๋ชจ๋“œ์—๋„ ํ™œ์„ฑํ™” ๋ฉ๋‹ˆ๋‹ค.
์›๋ž˜๋Š” UNP์˜€๋Š”๋ฐ, ํฌํ† ์ƒต์œผ๋กœ ๋Œ€์ถฉ๋Œ€์ถฉ ์งœ์ง‘์–ด์„œ CBBE๋กœ ๋งน๊ธ€์—ˆ์Šต๋‹ˆ๋‹ค. ๊ทธ๋ž˜์„œ ๋ชฉ์„ ํ˜„์ƒ๋“ฑ์ด ์ผ์–ด๋‚ ์ˆ˜ ์žˆ์Šด๋‹ค.


ํ…Œ์ŠคํŠธ์‹คํ—˜์€ ๋‹ค ํ•ด๋ณด์•˜๊ณ ,
์•„๋งˆ ๋ˆˆ๊น”๋•Œ๋ฌธ์— CTD๊ฐ€ ์ผ์–ด๋‚ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.ย 

์•„๋งˆ ๋ฉด์ƒ๋ฆผ ๊ธฐ์ค€ ๋ˆˆ ์ƒ‰์ƒ 1~4์ธ๊ฐ€ ์ฏค์œผ๋กœ ์ „์šฉ ๋ˆˆ๊น”์ด ์ถ”๊ฐ€๋Š”๋ฐ, CTD๊ฐ€ ์ผ์–ด๋‚ ์ˆ˜ ์žˆ์Œ
์•„์‰ฝ์ง€๋งŒ ๋“œ๋ ˆ๋ชจ๋ผ ๋ˆˆ๊น”์€ย ์นด์ง“ํ•ด์„œ ๋‹ค๋ฅธย ์•ˆ๊ตฌ๋ชจ๋“œ์— ์ง‘์–ด๋„ฃ๊ณ  ์“ฐ๋„๋ก ํ•ฉ์‹œ๋‹ค.