https://forums.warframe.com/topic/808245-drop-rates-datamines-and-digital-extremes-ddd/


Free-to-play is done differently by each developer - and we're a developer that has basically signed ourselves up to all aspects of making free-to-play our own. When we do free to play, we build systems that immediately present players with a choice: time or Platinum. Defeating an RNG god is a privilege many of us have shared. Each year (five and counting) that we add to Warframe's development adds to not only game complexity, but to how Digital Extremes maintains this balance and proposition.

I'll start this post off with a picture (that we'll come back to at the end): Back in November 2016 we colour coded our Sortie Drops to better indicate rarity as seen here:


 

Here we have Rarity colour conventions to set expectations about what you'd be likely to receive when playing a given Sortie. This was an attempt to display the key value that these datamines provided: a value proposition of chance and time investment, and that's not something we want to take away. This is something we've been actively iterating on, but now we have an urgency to do it faster. 

But a visual guide isn't as good as numbers; datamining provided those. That's something we lived with and at some times appreciated until the revealed contents were being hacked, sold, and added to the public build.

What happened yesterday (that was discussed on Reddit)  isn't about hiding drop rates for us. We're working on sharing these on our website in a procedural, automatic way (similar to recent Chinese laws, but universally)... but it's not about that. This is about reverse engineering and vectors being opened with the intent to scam trade, forge items, create 3rd party servers and generally leak unfinished content and game internals that can be just as misleading as undisclosed information. Seeing a trade for Primed Streamline take place for thousands of Platinum meant people were about to get caught in the crossfire of tolerated data-mining and malicious use of datamined information. We sought legal counsel when hacking took place and evidence piled up, never before then. We acted to stop the willful and selfish compromising of the game’s code for personal gain. How Digital Extremes decides to share its information is not up to the discretion of lone individuals.

Soon we'll have a webpage that is automated to provide drop information for those who seek it - this screenshot is just proof of concept that we've got something in the works (using real data with effective rarity % in this particular vault!).

We asked you who does it best so we could figure out a quick way (since the urgency is on) to reflect a currently appreciated method of developers giving %'s. Where could we seek wisdom of other developers’ actions to demystify the RNG process and publish drops? The trick is that this behaviour is not strongly or exhaustively exhibited elsewhere in the industry (unless the law demands it in certain regions). There were a few (only one from a game I play), but clearly we have an opportunity here! We want to set a new standard of transparency with our community and give our players further insight into the processes in which they are assigned rewards.

What's next will be the damage stats you can't see (ex. Exalted Weapons) which we may rely on adding to the Wikia (however temporarily) all in the name of empowering our players who value these stats to build as detailed as they want.

Walking the road of free-to-play is something we've been doing alongside our community since day one of Warframe. Each hiccup has led to us being better developers and this is another one of those moments. There is work involved in getting this information up, but stay tuned for the soft launch which we'll announce when it's complete on our end!



간단 요약



과거에는 데이터 마이닝 덕분에 모두에게 이익이 된 적이 많았고, de도 이것을 인정 함


허나 최근에는 이번 워위딘 퀘스트 스크립트 유출과 같은 안좋은 일도 같이 벌어짐



또, de측에서 이번처럼 갑작스레 강경하게 나온 이유중 하나로


몇몇 해커들이 파일을 변조해 프라임드 스트림라인을 몇천플래에 사고 팔았다고 함



de도 현재 워프레임 게임 내에서의 정보들이 부족하다는 것을 알고 있음



마지막으로 유저들의 위한 몇가지 희소식이 있다면


우선 드롭템, 미션 보상들의 확률을 기록 해 놓은 사이트를 따로 개설 할 것이며


익절티드 블레이드같은 데이터 마이닝 없이 자세한 스탯을 알 수 없는 스킬들은 우선적으로 위키에 de측에서 정보를 추가하고 그 이후 더 좋을방법을 생각할 예정