Dual-wield Thrown Melee And Secondary Weapons
Dual-wield any thrown Melee Weapon and a single-handed Secondary Weapon to destroy your enemies. Execute unique quick-melee combos and charged throws when dual-wielding for added damage.
Thrown Melee weapon stats have been revisited to balance this new feature:
Kestrel
- Increased Critical Chance from 5% to 10% for Melee hits and projectiles
- Increased damage from 30 to 35
- Increased Crit Multiplier from 1.5 to 2
Glaive
- Increased Critical Chance from 5% to 10% for Melee hits and projectiles
- Increased damage from 35 to 45
- Increased Crit Multiplier from 1.5 to 2
- Mastery Rank requirement increased to 1
Cerata
- Increased Status Chance from 25% to 30% for Melee hits and projectiles
- Increased damage from 35 to 44
- Changed damage type of recall discharge to Toxin
Orvius
- Increased Status Chance from 10% to 15% for Melee hits and projectiles
- Increased Critical Chance from 10% to 15% for Melee hits and projectiles
- Damage increased from 50 to 70
- Recall discharge damage changed to Ice
- Increased Mastery Rank requirement from 5 to 6
Halikar
- Increased Status Chance from 15% to 20% for Melee hits and projectiles
- Increased Crit Chance from 5% to 10% for Melee hits and projectiles
- Increased Crit Multiplier from 1.5 to 2
- Increased damage from 35 to 45
- Increased Mastery Rank from 0 to 7
Glaive Prime
- Increased Status Chance from 20% to 30% for Melee hits and projectiles
- Increased Critical Chance from 5% to 15% for Melee hits and projectiles
- Increased Crit Multiplier from 1.5 to 2
- Increased damage from 45 to 50
- Knockdown added to recall discharge
- Increased Mastery Rank requirement from 0 to 10
글레이브들이네
투척류 상향됫네
이제 글레이브로 다크섹터놀이 가능하겠네