포럼원문 : https://forums.warframe.com/topic/849938-plains-of-eidolon-facts-fundamentals-of-focus-20/?tab=comments#comment-9020169


번역 : http://bbs.ruliweb.com/pc/board/300007/read/2139348?



Dev Workshop: Facts &Fundamentals of Focus 2.0

Honorable Tenno,Focus means Spoilers - read no further if you haven't completed The Second Dream!

 

It's been almost two years since we released the first version of Focus. Focus comes as a system unlocked upon completion of 'The Second Dream'. After answering a series of questions from The Lotus, you (the Operator) chose a Focus school and began your journey through a series of Passives that you needed to unlock all the while earning the Focus points to do so. Then came The War Within, where your Operator became playable with a few abilities meant mainly to help you earn Kuva and participate in Quests.

 

The core purpose of this rework is to shift the goals of the Focus system, from supplementing Warframes towards making your Operator more combat-ready. This means that there will be more of a balance between Passives and Actives under Focus 2.0. Let's start with some very important facts about all your accrued Focus Points and installed Lenses:

 

All installed Lenses have been removed and returned to your inventory. You should give yourself time to study the new system before you reinstall them.

지금까지 설치된 모든포커스 렌즈된 제거되고 인벤토리에 재지급 될 겄입니다다시 설치하기 전에 새로운 포커스 시스템을 확인해 보시기 바랍니다

All spent Focus Points have been returned so you can respec your skill trees.

지금까지 사용되었던 모든 포커스는 환원될 예정입니다

There are Focus Lenses (1.25% Affinity Conversion), Greater Focus Lenses (1.75% Affinity Conversion), and now (name not final) Eidolon/Ostron Lenses (2.25% Affinity Conversion) Blueprints for this last categoryrequiring multiple Greater Lenses to craftwill be awarded through the Plains of Eidolon Bounty System.

포커스 렌즈-1.25%효율,그레이터 포커스 렌즈-1.75효율그리고 이제 최종적으로 확정되지 않은 아이돌른/오스트론 렌즈-2.25효율 도면(다수의 그레이터 렌즈 필요)가 아이돌른의 평원 현상금 시스템에 추가될 것입니다

Now we shall talk Passives, Residuals, and Actives.Actives in their current form on the public build are at the behest of a 100 HP pool for the Operator. The Active and Passive Focus paths in Focus 2.0 aim to increase your Operator’s survivability and to give you the option to approach combat with added Operator support and armaments. Only a few encounters will necessitate this and as the game and feedback grows we will develop accordingly.  

포커스2.0은 오퍼레이터에게 새로운 생존성과 전투 능력을 부여하는 것에 초점을 두고 있습니다이 기능이 필요한 것은 현재로써는 일부분입니다

 

As far as the Focus Schools themselves, we have clearcut the trees of the old system and are rebuilding entirely new ability paths. We are also including cross-Focus nodes you can unlock within different trees!

현재 모든 유파는 뿌리부터 갈아엎어지고 있으며 유파간에 해방 가능한 노드도 준비중입니다.

 

Many benefits of the new Focus trees are linked to the activation of the Operator or Operator Abilities (Void Dash, Void Blast, Void Mode).

이 새로운 포커스는 오퍼레이터의 능력 발동에 초점을 두고 있습니다.(보이드 대시,보이드 블래스트,보이드 모드)

 

If you remember anything from this point on, remember this: everything is subject to change!

모든 것이 변화할수 있음을 알아두시길 바랍니다.

A case study for each school will follow, and each will offer a partial example of what's to come. This will not be a node-by-node breakdown as it may change too much between now and release. What this shows you is a single possibility - what you end up doing will depend on what you discover as you read the node changes on release. 

현재 이것들은 확정된 사항이 아니며 진행에 따라 바뀔수 있음을 알아두시길 바랍니다. 

Naramon:

 

We will go over an example of a new Naramon combat scenario: Your Banshee is under heavy Corpus fire - a barrage of Supra projectiles are coming toward you. As a Naramon Tenno, you engage Transference and enter Operator Mode and Void Blast an enemy with a Disarming Blast. Your beam has a high chance to disarm all enemies unlucky enough to be caught in its path! You return to your Warframe and make quick work of the now weaponless enemies. 

디스아밍 블래스트로 적들을 무장해제Next, take a look at what we're calling the 'Residual' nodes of Focus 2.0:

 

Residual Starting Node: Affinity Spike. A Residual effect that grants you more affinity on Melee Kills. Once you activate the Operator for the first time (i.e Second Dream activation style or simply calling out the Operator), this remains for the whole mission.

근접 공격으로 더 많은 포커스 획득 가능오퍼레이터를 꺼낼시 미션 전체에 영향

Residual: Melee Damage: A Residual effect that grants you up to 50% more damage on Melee Kills. Once you activate the Operator for the first time (i.e Second Dream activation style or simply calling out the Operator), this remains for the whole mission.

근접 공격에 최대50 %의 추가 데미지 부여,오퍼레이터를 꺼낼시 미션 전체에 영향

 

Zenurik:

 

Firstly - 'What about Energy Overflow'? On the public build Energy Overflow worked passively for a single player, and we are experimenting with an active, more powerful party-wide buff. Focus 2.0 currently has a placeable party-wide energy buff in Zenurik that stacks with other Zenurik users - think of it like an area-of-effect energy restore consumable that Void Dashing can create. We will follow up in the update. notes about other areas of Energy gain. 

다른 제누릭 유파를 사용하는 유저들과 중첩 가능한 aoe형태의 보이드 대시로 만들어지는 에너지 회복 

We will go over an example of a new Zenurik combat scenario:

 

Your Mesa is going to work, protecting your defense point from hordes of Grineer. Suddenly, your Frame runs out of energy! With no Energy Restores equipped you quickly switch to your Operator and Void Dash onto your objective.This creates a bubble where you land in which you and your teammates can charge up quickly to 'Make some Peace'.

 

Next, take a look at what we're calling the 'Residual' nodes of Focus 2.0:

Residual Starting Node: Energy Pulse. A Residual effect that grants you a radial energy pickup effect for teammates. Once you activate the Operator for the first time (i.e Second Dream activation style or simply calling out the Operator), this remains for the whole mission.

에너지 펄스.팀원들이 획득가능한 에너지를 생성.

Residual: Channeling Efficiency: A Residual effect that grants you up to 50% more Channeling Efficiency on Melee. Once you activate the Operator for the first time (i.e Second Dream activation style or simply calling out the Operator), this remains for the whole mission.

채널링 효율.최대 50%의 채널링 효율 부여

 

Unairu:

 

We will go over an example of a new Unairu combat scenario:

 

Your Atlas is rocking out on a mobile defense mission, when suddenly you a nasty Nox comes your way! Switching to your Operator, you Void Dash through the enemy, sundering some of his armor and crippling his damage output. You remain in Void Mode near your teammates to grant them invisibility as they deal with the enemy from the safety of the shadows.

장갑을 깍고 데미지를 감소.보이드 모드를 유지하며 팀원들에게 투명화를 제공

 

Next, take a look at what we're calling the 'Residual' nodes of Focus 2.0:

 

Residual Starting Node: Mirror Flare. A Residual effect that Reflects damage back at attackers. Once you activate the Operator for the first time (i.e Second Dream activation style or simply calling out the Operator), this remains for the whole mission.

미러 플레어-피해를 적에게 반사

Residual: Armor Buff: A Residual effect that grants an Armor increase for Warframes and Operators. Once you activate the Operator for the first time (i.e Second Dream activation style or simply calling out the Operator), this remains for the whole mission.

아머 버프-워프레임과 오퍼레이터에게 아머 버프를 부여

 

Madurai:

 

We will go over an example of a new Madurai combat scenario:

 

Lokialone in the Plainsis doing as he pleases. He decides to play a bit of a trick on some Grineer Tusk units he detects nearby. By slipping into Transference his operator cloaks himself ; each second spent cloaked significantly increases the damage of the next attack. After enough sneaking, the Operator fires and the Grineer are no more.

투명화 시간에 따라 피해량 증가

 

Next, take a look at what we're calling the 'Residual' nodes of Focus 2.0:

 

Residual Starting Node: Phoenix Talons. A Residual effect that grants you an increased Physical Damage. Once you activate the Operator for the first time(i.e Second Dream activation style or simply calling out the Operator), this remains for the whole mission.

피닉스 탈론-물리 데미지 증가

Residual: Phoenix Spirit: A Residual effect that grants you increased Elemental Damage. Once you activate the Operator for the first time (i.e Second Dream activation style or simply calling out the Operator), this remains for the whole mission.

피닉스 스피릿-속성 데미지 증가

 

Vazarin:

 

We will go over an example of a new Vazarin combat scenario:

Your Rhino is strong, and together with the Saryn in your squad you're pummeling droves of enemies in a Survival mission. Time marches forth and so it goes, your body count climbing higher and higher. As you check out your HUD you see Saryn is taking heavy damage. With impeccable agility, you begin Transference and Void Dash through her to grant complete immunity to damage for a limited time. When you return to your Rhino, you Stomp, and the killing continues. So it goes.

보이드 대시로 일시적 무적 제공. 

Next, take a look at what we're calling the 'Residual' nodes of Focus 2.0:

 

Residual Starting Node: Mending Unity. A Residual effect that grants you an increased Affinity Radius. Once you activate the Operator for the first time (i.e Second Dream activation style or simply calling out the Operator), this remains for the whole mission.

멘딩 유니티-증가된 포커스 범위

Residual: Mending Soul: A Residual effect that grants you instant Revives for your allies. Once you activate the Operator for the first time (i.e Second Dream activation style or simply calling out the Operator), this remains for the whole mission.

멘딩 소울-아군에게 즉각적인 부활 제공

 

Cross-Focus Unlocks

포커스간-해금

For players who delve deep into their focus trees, two passive nodes from each tree can be made “universal” once maxed! For a substantial Focus cost, these passives become available regardless of the school you are using. One can only truly “complete” a Focus tree by exploring all 5 of the Tenno ways!

 

 

But there is also NEW - all the above examples don't include the coming Weaponry and Arcane-like Enhancements your Operators are getting when they become true 'Eidolon Hunters'.

위에 제시된 내용들은 다가올 무기와 아케인에 관련된 것이 포함되지 않았습니다Thank you for reading almost 4 pages - if you made it this far I salute you!Cheers.

There are brand new things coming. We will cover these in detail in the update. notes - the suspense continues!