Plains of Eidolon: Hotfix 22.0.5


Additions

  • Added a hint below the Focus Capacity bar for how to drag the screen in order to view Focus nodes. 

General Plains of Eidolon Changes 

  • Bait Blueprints AND Luminous Dye Blueprints are now reusable! (Working on getting Pharoma Dye Blueprint reusable)
  • Adjusted the hitbox of Iradite objects.
  • Increased the chance of certain Fish to spawn when the correct Bait is used.
  • Changed the name of the Dual Krohkur to Twin Krohkur.
  • Reduced the Fish catch sounds. 
  • Improved enemy spawn points and navigation in the Plains.   
  • Increased the damage of the basic Amp given to Operators. 
  • You can no longer purchase more Focus capacity than is needed to set every node active on a fully maxed tree.
  • Optimizations towards Mining.

Gara Changes

Fixes

  • Fixed Sentient Shards sometimes spawning under the terrain.
  • Fixed not being able to progress the Plains Prospector achievement.
  • Fixed sometimes matchmaking with players doing Bounties when loading into the Plains. Matchmaking should match you with other players who are roaming around doing Incursions as opposed to Bounties. 
  • Fixed leaving the Plains and returning to Cetus as the Operator results in the End Of Mission screen being blank.
  • Fixed Pyrol and Azurite being rarer than intended and Coprun and Devar being more likely than intended. They should now be equally as likely.
  • Fixed the Host crashing in any 8 player game sessions, primarily affecting both Trials.
  • Fixed Drone Hijack spawning unrestricted quantities of enemies.
  • Fixed Syndicate Daily Standing limit reduction not being compensated for title cap, if the title cap leaves you with exactly 0 Standing gains.
  • Fixed being able to fly into one of the sections that you're supposed to walk in during The War Within.
  • Fixed Tusk Reavers not using one of their jetpack maneuvers,
  • Fixed Tusk Reavers doing their jetpack smash even when jetpack was destroyed.
  • Fixed progression stopper when going into the Plains from Cetus while holding TAB (having the quick view End of Mission up).
  • Fixed Transference being disabled for all squad players when only one player is in between the Cetus doors.
  • Fixed Zaw Rivens sometimes being shown as a generic Melee Riven.
  • Fixed Chat linking Zaw Rivens sometimes being shown as a generic Melee Mod.
  • Fixed being able to start the Saya’s Vigil quest while in a group (Quest is Solo). 
  • Fixed incorrect Gem Icons.
  • Fixed the day/night cycle on Cetus affecting skyboxes in other procedural levels.
  • Fixed Operator hair not being visible when wearing an Ostron Mask. 
  • Fixed Nidus HUD not updating after respawning.
  • Fixed weapon reticle remaining when using Scanners in Sky Archwing.
  • Fixed Sniper reticles in Sky Archwing partially vanishing when aiming.
  • Fixed being able to equip the incorrect holster on Zaws.
  • Fixed a crash when returning from Plains if a squadmate connects/disconnects while rest of squad is waiting for the gates to open.
  • Fixed Warframe invincibility in the Simulacrum not applying to Operators if they haven't been spawned yet.
  • Fixed some hitching occurring in Cetus related to vendor dialog. 
  • Fixed a never ending looping reload animation when in Sky Archwing. 
  • Fixed Captain Vor’s mission information not listing his name. 
  • Fixed a crash when entering the Plains.

Conclave Changes

  • Increased the damage of the Krohkur in Conclave

원 링크: https://forums.warframe.com/topic/860760-plains-of-eidolon-hotfix-2205/

세 줄 요약
1. 미끼, 염색약 설계도 재사용 가능
2. 미끼 사용 시 조건에 맞는 물고기 출현 확률 업
3. 조오오오오온나 많은 버그들 수정. 

광부 희소식: 파이롤과 '아주라'이트가 기대했던 것보다 적게 스폰되고, 코프런하고 데바가 기대보다 많이 스폰되는 버그가 있었다고 함. 이제 비슷할 거래.