Sanctuary Onslaught Changes & Fixes:
We now give Zone rewards the moment the Conduit portal appears instead of requiring at least one player to transition through.
Fixed a crash as a result of a Conduit closing in Onslaught.
Fixed a permanent white screen if a player revives during Zone cross fade.
Fixed issues with time still passing when playing in Solo and pausing the game.
Fixed a loss of functionality that could occur during Zone transitions.
Fixed \'Wave Complete\' appearing over End of Mission.Potential fix for the \'white wall of fog\' that would stay up between Zones.
Possible fix for no initial Conduit spawning. Fixed issues with missing sound FX within the Onslaught game mode.
Fixed the \'Repeat Last Mission\' button not working with Onslaught game modes.
Fixed Clients not receiving rewards after Onslaught mission ends due to a failed Host migration.
Khora Changes (FX/visual):
Whipclaw: Added more oomph on her Whipclaw burst and added additional FX if it hits enemies affected by her Ensnare.
Ensnare: Improved the positioning of Ensnares burst FX, Improved Khora’s tint masks for her body and helmets to address pixelated edges at lower resolutions.
Fixes:
Fixed Clients not seeing Khora’s Ensnare FX pulling the enemy to the main target.
Fixed an issue with Sepfahn Zaw part creating it\'s Nikana holster when used for a 2 handed grip.
Fixed an issue with the Sepfahn Zaw part making extra cloth dangles when made into a Nikana.
Fixed issues with Nikana Zaws & Heavy Axe Zaws not having holster customizations.
Fixed an issue with Mirage\'s Hall of Mirror clone kills not counting towards anything.
Fixed an issue with incorrect Skins being applicable to the Hystrix.
Fixed some lighting issues with the Corpus Ship Defense/Interception tile.
Fixed numerous missing localization strings.